freeciv-dev April 2003
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Last Modified: Wed Apr 30 16:16:17 2003
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- April 30, 2003
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 2, Gregory Berkolaiko, 16:16
- [Freeciv-Dev] Even More ideas, Joe Smith, 15:58
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Per I. Mathisen, 15:48
- [Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Remove an overzealous assert from dir_get_name..., Jason Dorje Short, 15:48
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Gregory Berkolaiko, 15:37
- [Freeciv-Dev] Re: (PR#4119) Reducing want when we AI has many units, ChrisK@xxxxxxxx, 11:20
- [Freeciv-Dev] Re: (PR#4119) Reducing want when we AI has many units, Per I. Mathisen, 09:21
- [Freeciv-Dev] (PR#4119) Reducing want when we AI has many units, ue80@xxxxxxxxxxxxxxxxxxxxx, 08:08
- [Freeciv-Dev] (PR#4118) Huts not erased from private map, ChrisK@xxxxxxxx, 06:58
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Petrus Viljoen, 06:21
- [Freeciv-Dev] Re: (PR#4109) Revolutions Reloaded ;, ChrisK@xxxxxxxx, 06:03
- [Freeciv-Dev] (PR#4116) Unable to select Barracks III to build, Guest, 05:16
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, banjo@xxxxxxxxxx, 04:30
- [Freeciv-Dev] Re: (PR#4107) Client dumps core on start, Gregory Berkolaiko, 04:11
- [Freeciv-Dev] Re: More Ideas, banjo, 02:35
April 29, 2003
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, Mark Metson, 22:31
- [Freeciv-Dev] Re: (PR#4111) Client-side AI, ChrisK@xxxxxxxx, 17:23
- [Freeciv-Dev] (PR#4111) Client-side AI, Gregory Berkolaiko, 17:04
- [Freeciv-Dev] socket problem, Christian Knoke, 16:39
- [Freeciv-Dev] More Ideas, Joe Smith, 16:33
- [Freeciv-Dev] (PR#4110) quadruple messages, ChrisK@xxxxxxxx, 16:14
- [Freeciv-Dev] Re: (PR#4107) Client dumps core on start, ChrisK@xxxxxxxx, 16:14
- [Freeciv-Dev] Re: (PR#4100) Transitive treaties under alliance, Gregory Berkolaiko, 16:06
- [Freeciv-Dev] (PR#4109) Revolutions Reloaded ;, ChrisK@xxxxxxxx, 15:48
- [Freeciv-Dev] Re: (PR#4100) Transitive treaties under alliance, Reinier Post, 15:36
- [Freeciv-Dev] (PR#4108) Bad feedback with auto explore, ChrisK@xxxxxxxx, 15:33
- [Freeciv-Dev] (PR#4107) Client dumps core on start, ChrisK@xxxxxxxx, 15:23
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, ue80@xxxxxxxxxxxxxxxxxxxxx, 14:40
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, Per I. Mathisen, 14:32
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, ue80@xxxxxxxxxxxxxxxxxxxxx, 14:22
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, Per I. Mathisen, 13:46
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, Per I. Mathisen, 13:08
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, Gregory Berkolaiko, 09:31
- [Freeciv-Dev] Re: (PR#4102) contact and intelligence, ChrisK@xxxxxxxx, 05:48
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Reinier Post, 02:53
April 28, 2003
- [Freeciv-Dev] nation restrict tech v8 (PR#2464), Per I. Mathisen, 19:28
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), ue80@xxxxxxxxxxxxxxxxxxxxx, 19:17
- [Freeciv-Dev] Re: (PR#4100) Transitive treaties under alliance, ue80@xxxxxxxxxxxxxxxxxxxxx, 18:39
- [Freeciv-Dev] (PR#4102) contact and intelligence, Per I. Mathisen, 17:04
- [Freeciv-Dev] (PR#4101) CMA bug -- can disconnect from city during global warning., Guest, 15:58
- [Freeciv-Dev] (PR#4101) CMA bug -- can disconnect from city during global warning., Guest, 15:55
- [Freeciv-Dev] (PR#4099) FDA Approved Prescriptions, Guest, 15:51
- [Freeciv-Dev] Re: (PR#4100) Transitive treaties under alliance, ChrisK@xxxxxxxx, 15:28
- [Freeciv-Dev] (PR#4100) Transitive treaties under alliance, Per I. Mathisen, 14:58
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Per I. Mathisen, 14:41
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), ChrisK@xxxxxxxx, 14:29
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), ChrisK@xxxxxxxx, 14:11
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Per I. Mathisen, 14:08
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Gregory Berkolaiko, 12:46
- [Freeciv-Dev] Re: (PR#4095) Allied Victory :-), Per I. Mathisen, 12:22
- [Freeciv-Dev] (PR#4096) Path Finding for air units., Gregory Berkolaiko, 12:02
- [Freeciv-Dev] Re: (PR#4089) Bug in pf, Per I. Mathisen, 11:39
- [Freeciv-Dev] (PR#4095) Allied Victory :-), ChrisK@xxxxxxxx, 11:07
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, Per I. Mathisen, 09:07
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, Jason Short, 09:03
- [Freeciv-Dev] (PR#2053) Cient can see all units in a stack, Gregory Berkolaiko, 07:09
- [Freeciv-Dev] (PR#2053) Cient can see all units in a stack, Gregory Berkolaiko, 07:03
- [Freeciv-Dev] Re: (PR#4093) Visible units in the unknown, Gregory Berkolaiko, 06:14
- [Freeciv-Dev] (PR#4093) Visible units in the unknown, ChrisK@xxxxxxxx, 04:53
- [Freeciv-Dev] Re: (PR#4089) Bug in pf, Gregory Berkolaiko, 04:50
April 27, 2003
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 16:48
- [Freeciv-Dev] (PR#4089) Bug in pf, Per I. Mathisen, 16:36
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 16:03
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 16:02
- [Freeciv-Dev] (PR#4090) Limitation of the CMA, ChrisK@xxxxxxxx, 15:30
- [Freeciv-Dev] (PR#4089) AI builds too many diplomats, Per I. Mathisen, 10:32
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Per I. Mathisen, 10:31
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 09:47
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, Per I. Mathisen, 09:45
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, Per I. Mathisen, 09:32
- [Freeciv-Dev] Re: "New Tilesets from the SDL client", Rafal Bursig, 07:17
- [Freeciv-Dev] "New Tilesets from the SDL client", Andreas Røsdal, 04:48
April 26, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 22:28
- [Freeciv-Dev] Re: Alliance and Battle, Per I. Mathisen, 17:39
- [Freeciv-Dev] Alliance and Battle, Christian Knoke, 17:17
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 17:01
- [Freeciv-Dev] (PR#4083) barbarian leader, Breno Ramalho Lemes, 16:51
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 12:35
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 12:27
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 12:14
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 12:01
- [Freeciv-Dev] Re: Tidying savegames to pave the way for plug mapgens, Ross Wetmore, 11:06
- [Freeciv-Dev] Re: Cheating, Ross Wetmore, 10:36
- [Freeciv-Dev] Re: Suggestion: different types of coast, Ross Wetmore, 08:59
- [Freeciv-Dev] Re: Speeding Up Games, Per I. Mathisen, 08:24
- [Freeciv-Dev] Re: Cheating, Thomas Strub, 04:36
April 25, 2003
- [Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS, Mike Kaufman, 14:17
- [Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS, Per I. Mathisen, 14:11
- [Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS, Mike Kaufman, 13:56
- [Freeciv-Dev] (PR#3930) remove MAX_NUM_NATIONS, Jason Short, 13:49
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Ben Webb, 12:29
- [Freeciv-Dev] Re: Cheating, Christian Knoke, 12:17
- [Freeciv-Dev] Re: Cheating, Christian Knoke, 12:11
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, James, 11:25
- [Freeciv-Dev] Re: Cheating, Reinier Post, 11:25
- [Freeciv-Dev] Re: Cheating, Reinier Post, 11:17
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 10:28
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Ben Webb, 10:09
- [Freeciv-Dev] Re: Cheating, Mark Metson, 10:08
- [Freeciv-Dev] Re: Cheating, Rafal Bursig, 09:58
- [Freeciv-Dev] Re: (PR#4075) rewrite base_map_to_city_map, Jason Short, 09:24
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, James, 09:09
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, James, 09:09
- [Freeciv-Dev] Re: Cheating, Mark Metson, 08:52
- [Freeciv-Dev] (PR#4077) network packets bug, Per I. Mathisen, 08:50
- [Freeciv-Dev] Re: Cheating, Mark Metson, 08:44
- [Freeciv-Dev] Re: Cheating, Mark Metson, 08:39
- [Freeciv-Dev] Re: (PR#4075) rewrite base_map_to_city_map, Raimar Falke, 08:27
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 08:20
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 08:09
- [Freeciv-Dev] Re: Cheating, Thomas Strub, 07:52
- [Freeciv-Dev] Re: Cheating, Rafal Bursig, 07:28
- [Freeciv-Dev] Re: Cheating, Christian Knoke, 07:08
- [Freeciv-Dev] Re: Cheating, Rafal Bursig, 06:50
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 05:52
- [Freeciv-Dev] Re: Tidying savegames to pave the way for plug mapgens, iquin, 05:38
- [Freeciv-Dev] Re: (PR#4075) rewrite base_map_to_city_map, Per I. Mathisen, 05:37
- [Freeciv-Dev] Re: Cheating, Rafal Bursig, 05:17
- [Freeciv-Dev] Re: Cheating, Mark Metson, 04:42
- [Freeciv-Dev] Re: Cheating, Mark Metson, 04:29
- [Freeciv-Dev] Re: Cheating, Rafal Bursig, 03:50
- [Freeciv-Dev] Re: Cheating, Christian Knoke, 03:34
April 24, 2003
- [Freeciv-Dev] Re: Cheating, Vasco Alexandre Da Silva Costa, 22:02
- [Freeciv-Dev] Re: (PR#4073) Flow of graphics, Vasco Alexandre da Silva Costa, 21:33
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 18:32
- [Freeciv-Dev] (PR#4065) client crash, Jason Short, 18:18
- [Freeciv-Dev] Re: (PR#4075) rewrite base_map_to_city_map, Jason Short, 18:15
- [Freeciv-Dev] (PR#4075) rewrite base_map_to_city_map, Jason Short, 18:12
- [Freeciv-Dev] Re: Cheating, Christian Knoke, 17:04
- [Freeciv-Dev] Cheating, Raimar Falke, 14:48
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Per I. Mathisen, 14:23
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, a-l@xxxxxxx, 13:59
- [Freeciv-Dev] (PR#4073) Flow of graphics, a-l@xxxxxxx, 13:59
- [Freeciv-Dev] Re: (PR#2912) Remove last traces of year usage, Raimar Falke, 13:59
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 13:36
- [Freeciv-Dev] Re: difficulty levels, Raimar Falke, 13:03
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 13:01
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 12:58
- [Freeciv-Dev] Re: difficulty levels, Mark Metson, 12:41
- [Freeciv-Dev] Re: Tidying savegames to pave the way for plug mapgens, Mark Metson, 12:34
- [Freeciv-Dev] Re: difficulty levels, Josh Cogliati, 12:05
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 11:37
- [Freeciv-Dev] (PR#4072), Cameron Morland, 11:10
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 2, Per I. Mathisen, 10:14
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 10:10
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 09:59
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 09:55
- [Freeciv-Dev] Re: difficulty levels, Gregory Berkolaiko, 09:21
- [Freeciv-Dev] Re: Tidying savegames to pave the way for plug mapgens, Raimar Falke, 08:57
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 08:44
- [Freeciv-Dev] Re: Tidying savegames to pave the way for plug mapgens, Cameron Morland, 08:37
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 08:26
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 08:17
- [Freeciv-Dev] (PR#4071) No city description on the map after city is founded, Raimar Falke, 08:01
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 07:56
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, Jason Short, 07:45
- [Freeciv-Dev] Re: Tidying savegames to pave the way for plug mapgens, Raimar Falke, 04:36
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, ChrisK@xxxxxxxx, 04:35
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Raimar Falke, 04:21
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, ChrisK@xxxxxxxx, 04:10
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 04:09
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, ChrisK@xxxxxxxx, 04:03
- [Freeciv-Dev] Tidying savegames to pave the way for plug mapgens, Cameron Morland, 03:11
- [Freeciv-Dev] Re: (PR#4068) Pressing Help button in Production causes segfault, Vasco Alexandre da Silva Costa, 00:25
April 23, 2003
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, ue80@xxxxxxxxxxxxxxxxxxxxx, 22:04
- [Freeciv-Dev] (PR#4068) Pressing Help button in Production causes segfault, Guest, 20:18
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, Mike Kaufman, 18:32
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, Vasco Alexandre da Silva Costa, 17:35
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, Per I. Mathisen, 17:14
- [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput, Jason Short, 16:51
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 16:48
- [Freeciv-Dev] (PR#4067) buffer the screenoutput, ue80@xxxxxxxxxxxxxxxxxxxxx, 16:43
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 16:23
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Per I. Mathisen, 16:01
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, ChrisK@xxxxxxxx, 15:51
- [Freeciv-Dev] (PR#4065) client crash, Guest, 15:29
- [Freeciv-Dev] aitoggle, Christian Knoke, 14:54
- [Freeciv-Dev] (PR#4048) Update Economy Dlg. after tax rates change., Jason Short, 13:00
- [Freeciv-Dev] (PR#3949) New revolution gui gives problems, Jason Short, 12:44
April 22, 2003
- [Freeciv-Dev] (PR#4033) abandoning city causes GTK2 client to crash, Vasco Alexandre da Silva Costa, 20:21
- [Freeciv-Dev] Re: Suggestion/Idea, Per I. Mathisen, 17:48
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, ChrisK@xxxxxxxx, 17:12
- [Freeciv-Dev] Re: Suggestion/Idea, Arnstein Lindgard, 16:57
- [Freeciv-Dev] (PR#3648) Superfluous tiles bug, Jason Short, 15:55
- [Freeciv-Dev] Re: (PR#4049) Refreshing of dialogs, Raimar Falke, 15:28
- [Freeciv-Dev] Re: (PR#3727) Area Selection rectangle take II, Raimar Falke, 15:25
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Raimar Falke, 15:12
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Raimar Falke, 15:08
- [Freeciv-Dev] Re: (PR#4038) Multiple starting points for PF, Raimar Falke, 14:51
- [Freeciv-Dev] Re: Suggestion: different types of coast, Raimar Falke, 14:38
- [Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fixing some bugs in the PF, namely * ZoC shoul..., Raimar Falke, 14:31
- [Freeciv-Dev] Re: Making flags, Raimar Falke, 14:20
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, James, 13:51
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, a-l@xxxxxxx, 09:11
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Jason Short, 07:41
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, Per I. Mathisen, 07:22
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, James, 07:14
- [Freeciv-Dev] More flags, Olivier DAVY, 05:45
- [Freeciv-Dev] Suggestion for sprite drawing in the gtk clients, Andreas Kemnade, 01:18
April 21, 2003
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, Mike Kaufman, 21:24
- [Freeciv-Dev] Re: borders patch (PR#1870), Jason Short, 18:40
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 15:58
- [Freeciv-Dev] Re: (PR#4051) take, ChrisK@xxxxxxxx, 15:46
- [Freeciv-Dev] Re: (PR#4051) take, Mike Kaufman, 15:17
- [Freeciv-Dev] (PR#4051) take, ChrisK@xxxxxxxx, 15:07
- [Freeciv-Dev] (PR#4049) Refreshing of dialogs, Jordi Mallach, 13:24
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, Per I. Mathisen, 12:59
- [Freeciv-Dev] Re: (PR#4034) External Map Generator, Cameron Morland, 12:56
- [Freeciv-Dev] (PR#4048) Update Economy Dlg. after tax rates change., Rafał Bursig, 12:43
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, Jason Short, 12:28
- [Freeciv-Dev] Re: (PR#4024) New tech aquired, a-l@xxxxxxx, 12:22
- [Freeciv-Dev] (PR#4024) New tech aquired, Jason Short, 11:02
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, rwetmore@xxxxxxxxxxxx, 10:57
- [Freeciv-Dev] Re: Multiple veteran level system patch, Ben Webb, 09:22
- [Freeciv-Dev] Re: (PR#4043) further 1.14.0 gtk2 mingw32 compile woes, Per I. Mathisen, 08:45
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, Mike Kaufman, 07:06
- [Freeciv-Dev] Re: (PR#3727) Area Selection rectangle take II, a-l@xxxxxxx, 05:18
- [Freeciv-Dev] Re: (PR#4034) External Map Generator, rwetmore@xxxxxxxxxxxx, 05:05
- [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch, ChrisK@xxxxxxxx, 04:47
April 20, 2003
- [Freeciv-Dev] Re: (PR#3727) Area Selection rectangle take II, Raahul Kumar, 23:40
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Jason Short, 22:21
- [Freeciv-Dev] (PR#4044) Revised multiple veteran patch, James, 16:08
- [Freeciv-Dev] Re: (PR#4042) 1.14.0: gtk2 compile error with mingw32, Per I. Mathisen, 15:54
- [Freeciv-Dev] (PR#4042) 1.14.0: gtk2 compile error with mingw32, Vasco Alexandre da Silva Costa, 15:15
- [Freeciv-Dev] Re: (PR#3952) Windows client: colours + citydialog, Andreas Kemnade, 15:12
- [Freeciv-Dev] Re: (PR#4041) bug: -fnative-struct deprecated in gcc 3.2, Per I. Mathisen, 14:54
- [Freeciv-Dev] Suggestion/Idea, Juan Montes, 14:08
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 11:48
- [Freeciv-Dev] Re: (PR#4034) External Map Generator, Gregory Berkolaiko, 11:45
- [Freeciv-Dev] (PR#4043) further 1.14.0 gtk2 mingw32 compile woes, Per I. Mathisen, 11:43
- [Freeciv-Dev] Re: Multiple veteran level system patch, Arnstein Lindgard, 10:42
- [Freeciv-Dev] (PR#4042) 1.14.0: gtk2 compile error with mingw32, Per I. Mathisen, 09:54
- [Freeciv-Dev] Re: (PR#4041) bug: -fnative-struct deprecated in gcc 3.2, Per I. Mathisen, 09:52
- [Freeciv-Dev] (PR#4041) bug: -fnative-struct deprecated in gcc 3.2, Per I. Mathisen, 09:31
- [Freeciv-Dev] (PR#4038) Multiple starting points for PF, Gregory Berkolaiko, 08:35
- [Freeciv-Dev] Re: (PR#3952) Windows client: colours + citydialog, andrearo@xxxxxxxxxxxx, 07:15
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 2, Per I. Mathisen, 06:40
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 2, Gregory Berkolaiko, 06:31
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 3, Gregory Berkolaiko, 06:20
- [Freeciv-Dev] Re: Suggestion: different types of coast, Per I. Mathisen, 06:11
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 02:34
April 19, 2003
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, Mike Kaufman, 20:27
- [Freeciv-Dev] Re: Multiple veteran level system patch, Mike Kaufman, 20:24
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 3, Per I. Mathisen, 17:31
- [Freeciv-Dev] Re: (PR#3973) [PATCH] Revised patch which creates new "novice" skill level, Gregory Berkolaiko, 16:16
- [Freeciv-Dev] Suggestion: different types of coast, James, 14:35
- [Freeciv-Dev] Re: (PR#3736) Pregame player list, andrearo@xxxxxxxxxxxx, 13:59
- [Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fixing some bugs in the PF, namely * ZoC shoul..., Gregory Berkolaiko, 13:53
- [Freeciv-Dev] Re: Multiple veteran level system patch, Gregory Berkolaiko, 13:31
- [Freeciv-Dev] (PR#4034) External Map Generator, Gregory Berkolaiko, 13:13
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 3, Gregory Berkolaiko, 12:55
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, rwetmore@xxxxxxxxxxxx, 10:32
- [Freeciv-Dev] Re: (PR#3700) Recall previous focus unit, a-l@xxxxxxx, 08:49
- [Freeciv-Dev] Re: Multiple veteran level system patch, Arnstein Lindgard, 08:45
- [Freeciv-Dev] (PR#4033) abandoning city causes GTK2 client to crash, Guest, 07:59
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 05:20
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 04:41
April 18, 2003
- [Freeciv-Dev] (PR#3736) Pregame player list, Vasco Alexandre da Silva Costa, 23:36
- [Freeciv-Dev] (PR#3935) remove MAX_NUM_NATIONS from gui-gtk-2.0, Vasco Alexandre da Silva Costa, 16:52
- [Freeciv-Dev] (PR#4025) gui-xaw compile error, Jason Short, 14:38
- [Freeciv-Dev] (PR#4027) pf compile error on Solaris, Per I. Mathisen, 13:55
- [Freeciv-Dev] Re: External Map Generator, Karen Yeats, 12:52
- [Freeciv-Dev] Re: (PR#4020) Change button in City Production doesn't work, Mike Kaufman, 12:09
- [Freeciv-Dev] Making flags, Olivier Davy, 11:19
- [Freeciv-Dev] Re: MAX_COMBINATIONS?, Raimar Falke, 10:21
- [Freeciv-Dev] (PR#4020) Change button in City Production doesn't work, Vasco Alexandre da Silva Costa, 09:39
- [Freeciv-Dev] Re: MAX_COMBINATIONS?, Matthew D. Fuller, 09:33
- [Freeciv-Dev] Re: (PR#4022) GTK1.2 broken, Mike Kaufman, 08:06
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 07:30
- [Freeciv-Dev] Re: (PR#4022) GTK1.2 broken, Per I. Mathisen, 07:06
- [Freeciv-Dev] (PR#3745) Diplomacy patch part 3, Per I. Mathisen, 06:58
- [Freeciv-Dev] (PR#4025) gui-xaw compile error, Per I. Mathisen, 06:06
- [Freeciv-Dev] Re: (PR#2771) Color messages, event based, a-l@xxxxxxx, 06:04
- [Freeciv-Dev] (PR#3745) Diplomacy patch part 2, Per I. Mathisen, 06:02
- [Freeciv-Dev] (PR#4024) New tech aquired, a-l@xxxxxxx, 06:00
- [Freeciv-Dev] Re: (PR#3973) Re: (PR#3977) [PATCH] Revised patch which creates new "novice" skill level, Per I. Mathisen, 04:59
- [Freeciv-Dev] Re: (PR#3973) Re: (PR#3977) [PATCH] Revised patch which creates new "novice" skill level, Reinier Post, 04:37
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 04:31
- [Freeciv-Dev] Re: client/server authentication (PR#1767), ChrisK@xxxxxxxx, 04:26
- [Freeciv-Dev] Re: OK, is the April 9 CVS broken or am I doing something wrong, Raimar Falke, 04:15
- [Freeciv-Dev] OK, is the April 9 CVS broken or am I doing something wrong, sam+civ, 03:38
- [Freeciv-Dev] (PR#4023) switching tilesets in gui-gtk, Jason Short, 03:04
- [Freeciv-Dev] Re: (PR#4022) GTK1.2 broken, Jason Short, 03:00
April 17, 2003
- [Freeciv-Dev] (PR#4022) GTK1.2 broken, Mike Kaufman, 22:43
- [Freeciv-Dev] Re: (PR#4020) Change button in City Production doesn't work, Mike Kaufman, 22:16
- [Freeciv-Dev] (PR#4020) Change button in City Production doesn't work, Guest, 22:06
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Jason Short, 17:28
- [Freeciv-Dev] (PR#3575) Build turns remaining isn't updated when CMA changed, Vasco Alexandre da Silva Costa, 17:22
- [Freeciv-Dev] (PR#3973) Re: (PR#3977) [PATCH] Revised patch which creates new "novice" skill level, Gregory Berkolaiko, 15:03
- [Freeciv-Dev] Re: (PR#4017) Few bugfixes for PF, Gregory Berkolaiko, 13:34
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Gregory Berkolaiko, 13:28
- [Freeciv-Dev] (PR#4017) Few bugfixes for PF, Gregory Berkolaiko, 13:10
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Increase MAX_COMBINATIONS to 150 to cope wit..., Raimar Falke, 12:13
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Increase MAX_COMBINATIONS to 150 to cope wit..., Per I. Mathisen, 11:29
- [Freeciv-Dev] Re: [FreeCiv-Cvs] rfalke: Increase MAX_COMBINATIONS to 150 to cope wit..., Raimar Falke, 11:14
- [Freeciv-Dev] Re: MAX_COMBINATIONS?, Raimar Falke, 10:32
- [Freeciv-Dev] Re: MAX_COMBINATIONS?, Raimar Falke, 07:35
- [Freeciv-Dev] Re: MAX_COMBINATIONS?, Matthew D. Fuller, 07:06
- [Freeciv-Dev] External Map Generator, iquin, 02:08
- [Freeciv-Dev] Re: MAX_COMBINATIONS?, Raimar Falke, 02:08
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