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[Freeciv-Dev] Re: (PR#3936) introducing native coordinates
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[Freeciv-Dev] Re: (PR#3936) introducing native coordinates

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3936) introducing native coordinates
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Fri, 18 Apr 2003 11:31:09 +0200

On Mon, Apr 14, 2003 at 01:20:54PM -0500, Jason Dorje Short wrote:
> There is nothing on the e-mail lists.  Just get the freeciv-test CVS 
> code, compile and run.  You can also get the patch from 
> freeciv-test-patches CVS.

I just want to let you know. This is with current freeciv-test:

freeciv-test> LANG=C ./autogen.sh 
+ checking for autoconf >= 2.52 ... found 2.13, not ok !
mv: cannot stat `acconfig.old': No such file or directory
+ checking for autoconf >= 2.13 ... found 2.13, ok.
+ checking for automake >= 1.4 ... found 1.4-p5, ok.
+ checking for xgettext >= 0.10.36 ... found 0.11.1, ok.
+ checking for msgfmt >= 0.10.36 ... found 0.11.1, ok.
+ creating acinclude.m4
+ running aclocal ...
aclocal: acinclude.m4: 2621: duplicated macro `AM_LANGINFO_CODESET'
aclocal: both `configure.ac' and `configure.in' present: ignoring `configure.in'

aclocal failed - check that all needed development files are present on system
freeciv-test> 

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "If at first you don't succeed... well so much for skydiving."



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