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[Freeciv-Dev] Re: (PR#3936) introducing native coordinates
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[Freeciv-Dev] Re: (PR#3936) introducing native coordinates

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To: Ross Wetmore <rwetmore@xxxxxxxxxxxx>
Cc: jdorje@xxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3936) introducing native coordinates
From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Date: Wed, 23 Apr 2003 23:22:43 +0200

On Thu, Apr 17, 2003 at 08:24:58AM +0200, Raimar Falke wrote:

> If you want to speed this up you can for example write about
> iso-maps. Not about your implementation but about iso-maps in
> general. Why do we want them, what do they look like in various
> forms and how do they differ from the non-iso maps. This has to be
> written anyway and you have 2 years of knowledge about this.

I wrote what I learned about this topic down in
<http://www.freeciv.org/~rfalke/grid_pics2/iso_maps.html> (reading the
html may be easier). This is mostly for people which haven't thought
about this topic. I tried to avoid implementation specifics in the
overview section.

Open points in my eyes are:
 - which form should be default (IMHO per performance)
 - which iso variants do we support (IMHO both)
 - in which form is wrapping defined? Do we support multiple wrapping
 forms (iso view form and non-iso view form)?
 - how can mapview code done in an easier way (IMHO with an
 intermediate form)

        Raimar

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