| [Freeciv-Dev] (PR#4067) buffer the screenoutput[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 
Hi,
when watching big AI-games i allways get the problem that i get
reconnected because the screenupdates lags the client. What is with
using a buffer like in fps-games? (And only redrawing that buffer when
we need it or all x ms)
Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
 
 
[Freeciv-Dev] (PR#4067) buffer the screenoutput,
ue80@xxxxxxxxxxxxxxxxxxxxx <=
 
 |  |