Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2003:
[Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch
Home

[Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: james.blewitt@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4044) Revised multiple veteran patch
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 23 Apr 2003 14:01:02 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, 23 Apr 2003, ChrisK@xxxxxxxx wrote:
> 5. I miss a server option to switch the whole stuff off.

This becomes problematic. You see, veteran levels should be defined in
units.ruleset, _instead_ of being hardwired in the code like they are now.
So there won't be anything we can switch on/off. You'll have to modify the
ruleset.

You don't want to play with extra veteran levels?

  - Per




[Prev in Thread] Current Thread [Next in Thread]