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To: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: MAX_COMBINATIONS?
From: "Matthew D. Fuller" <fullermd@xxxxxxxxxxxxxxx>
Date: Fri, 18 Apr 2003 09:32:56 -0500

On Thu, Apr 17, 2003 at 05:32:13PM +0200 I heard the voice of
Raimar Falke, and lo! it spake thus:
> 
> This game needs 126 combinations. I will increase the number to 150.

Cool beans.  Thanks.

How do you figure this out?  Just a debug printf() in the client where it
checks them, or is there some way of deriving it from the samegame
itself?

What increased this beyond the 'norm' for me?  Number of workers/spaces
around the cities?  Number of cities?  The 'unusual' terrain?  Or, to be
more succinct, Why do *I* get the be the special one who hits this and
nobody else does?   8-)



-- 
Matthew Fuller     (MF4839)   |  fullermd@xxxxxxxxxxxxxxx
Systems/Network Administrator |  http://www.over-yonder.net/~fullermd/

"The only reason I'm burning my candle at both ends, is because I
      haven't figured out how to light the middle yet"


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