[Freeciv-Dev] Suggestion: different types of coast
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
What about having different types of coast:
-Cliff coast: Prevents any units from coming ashore from that
direction.
Cities on cliffs cannot have ships enter them, or build ships unless they
have a harbour built.
-Beaches: Allows ships to offload troops. Cities built next to beaches
can
have ships enter them without harbours.
This would add a whole new dimention to invading someone's island. Some
islands could be extremely well defended because they are surrounded by
cliffs, although this would make costal cities difficult to be used as ports
because they wouldn't be able to build ships until they built a harbour.
It would also be interesting because islands could have hidden, or very well
defended bays that would give building a city there a very good strategic
advantage.
James
- [Freeciv-Dev] Suggestion: different types of coast,
James <=
|
|