[Freeciv-Dev] Re: (PR#4024) New tech aquired
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Per I. Mathisen wrote:
> On Fri, 18 Apr 2003, a-l@xxxxxxx wrote:
>
>>Change an instance of "poptechup" to "new_tech_aquired" in
>>packhand.c: handle_player_info().
>>
>>In this and maybe future cases it is useful to distinguish between
>>"change current research" (causes popup) and "gained a new tech"
>>(maybe through treaty or looting).
>
>
> My fix (committed) attached. See cvs message for more info.
But it seems this will not update the science menu if (new_tech &&
!popuptech), right? I believe you need to call science_dialog_update in
this case.
jason
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