[Freeciv-Dev] Re: (PR#4024) New tech aquired
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On Fri, 18 Apr 2003, a-l@xxxxxxx wrote:
> Change an instance of "poptechup" to "new_tech_aquired" in
> packhand.c: handle_player_info().
>
> In this and maybe future cases it is useful to distinguish between
> "change current research" (causes popup) and "gained a new tech"
> (maybe through treaty or looting).
The problem with this patch is that we _do_ want to update the science
dialog every time we gain a tech _iff_ the dialog is already open. Is
there a way to test if the dialog is open, and update it for newly gained
techs that we didn't research, if that is the case?
- Per
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