[Freeciv-Dev] Re: (PR#4100) Transitive treaties under alliance
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Tue, 29 Apr 2003, Reinier Post wrote:
> On Mon, Apr 28, 2003 at 04:39:15PM -0700, ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
>
> > I would solve the invading city with allied transport problem with a
> > check like for paratroops. When entering a city and there are is a unit
> > which is at least allied with the city, the units on transport die. Would
> > go to prison.
>
> Incidentally, just weeks ago I saw a recount of a real live event
> in which something similar happened:
>
> allied(G,J) and war(G,A) and war(J,A)
>
> (I think allied(X,Y) and war(Y,Z) implies war(X,Z) btw)
>
> but now the state changed to
>
> peace(G,A) and war(J,A)
>
> with two J units aboard a G vessel that was about to surrender in an A city.
>
> The J units committed suicide.
I think J units tried or at least considered destroying the vessel too.
And they should have done, since the cargo of the vessel was later used by
A to wipe a J city.
G. (not the same one as above)
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] Re: (PR#4100) Transitive treaties under alliance,
Gregory Berkolaiko <=
|
|