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[Freeciv-Dev] Re: (PR#4095) Allied Victory :-)
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[Freeciv-Dev] Re: (PR#4095) Allied Victory :-)

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To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4095) Allied Victory :-)
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Mon, 28 Apr 2003 10:46:01 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 28 Apr 2003, Per I. Mathisen wrote:

> 
> On Mon, 28 Apr 2003, ChrisK@xxxxxxxx wrote:
> > A allied B
> > B allied C
> > A war   C
> >
> > B's trireme with C's bowmen on it can move into A's city ...
> 
> Well, what _should_ happen in this case? Should we refuse B access to the
> city, or make C's units to attack the city as they move in? That'll make
> for a spectacular sneak attack ;)
> 
> I'm starting to wonder whether this situation is in fact a bug. Should it
> really be possible to declare war on an ally's ally? 

No.

> Shouldn't a
> declaration of war on a player automatically lead to its allies also
> declaring war on you? 

Yes.

> Isn't that much of the _point_ of an alliance?

Yes.

But the above bug would still be a bug if we substitute war for "neutral" 
or "peace", or any "non-aliance".

G.




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