[Freeciv-Dev] Re: (PR#4095) Allied Victory :-)
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On Mon, 28 Apr 2003, ChrisK@xxxxxxxx wrote:
> Given allied(A,B) and allied(B,C) and neutral(A,C).
>
> What happens when both A and C move units into the same city of B?
If A moves in first, C will get:
Game: No war declared against A, cannot attack.
> What happens when B has a ship with units of A on in, and another one with
> B' units on it, and move them on the same tile?
assert() failure on turn end if you have compiled with --enable-debug=yes,
I think. Looks like another hard-to-fix-correctly bug.
> What happens when A declares war to C?
You get the (now infamous): allied(A, B), allied(B, C) and war(A, C).
- Per
[Freeciv-Dev] Re: (PR#4095) Allied Victory :-),
Per I. Mathisen <=
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