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[Freeciv-Dev] Re: (PR#4095) Allied Victory :-)
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[Freeciv-Dev] Re: (PR#4095) Allied Victory :-)

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Subject: [Freeciv-Dev] Re: (PR#4095) Allied Victory :-)
From: "ChrisK@xxxxxxxx" <ChrisK@xxxxxxxx>
Date: Mon, 28 Apr 2003 12:29:24 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, Apr 28, 2003 at 12:08:25PM -0700, Per I. Mathisen wrote:
> 
> I started fixing this bug, and I thought it was as simple as adding this
> to handle_unit_move_request():

Given allied(A,B) and allied(B,C) and neutral(A,C).

What happens when both A and C move units into the same city of B?
What happens when B has a ship with units of A on in, and another one with
B' units on it, and move them on the same tile?
What happens when A declares war to C?

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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