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[Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS
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[Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3930) remove MAX_NUM_NATIONS
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 25 Apr 2003 11:56:19 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Apr 25, 2003 at 11:49:16AM -0700, Jason Short wrote:
> 
> ===================================================================
> RCS file: /home/freeciv/CVS/freeciv/common/capstr.c,v
> retrieving revision 1.132
> diff -u -r1.132 capstr.c
> --- common/capstr.c   2003/04/22 20:50:56     1.132
> +++ common/capstr.c   2003/04/25 18:47:31
> @@ -77,7 +77,8 @@
>  #define CAPABILITY "+1.14.0 conn_info +occupied team tech_impr_gfx " \
>                     "city_struct_minor_cleanup obsolete_last class_legend " \
>                     "+impr_req +waste +fastfocus +continent +small_dipl " \
> -                   "+no_nation_selected +diplomacy +no_extra_tiles"
> +                   "+no_nation_selected +diplomacy +no_extra_tiles " \
> +                   "+unlimited_nations"
>  /* "+1.14.0" is protocol for 1.14.0 release.
>   *
> + * "unlimited_nations" means that the MAX_NUM_NATIONS limit has been removed,
> + * allowing easy adding of more nations.
>   */
>  
hey, you were the one warning about exceeding the max length of the
capability string, how about shortening your capability? "nat_unlimit" for
example.

-mike



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