[Freeciv-Dev] Re: Cheating
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Fri, Apr 25, 2003 at 01:09:13PM +0000, Per I. Mathisen wrote:
> On Fri, 25 Apr 2003, Thomas Strub wrote:
> > I think a player should see all selfmovingunits in a stack. For
> > Transports only that they are full or not. But think its clear that you
> > see the musketeers + the artillery and not only a part of the army which
> > is at that spot.
>
> Yes, I too think that is the best way.
- server sends all units in stack (no option)
- client lists all units in the unit popup
- client shows best attacking unit and a "+" sign. That's because you see at
once how dangerous it is. [1] If you want to attack, you can take the time to
look at the popup.
Fini.
Christian
[1] This probably means that Marines are shown on a transport at the coast ...
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: Cheating, (continued)
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Rafal Bursig, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Mark Metson, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Thomas Strub, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 2003/04/25
- [Freeciv-Dev] Re: Cheating,
Christian Knoke <=
- [Freeciv-Dev] (PR#2053) Cient can see all units in a stack, Gregory Berkolaiko, 2003/04/28
[Freeciv-Dev] Re: Cheating, Reinier Post, 2003/04/25
[Freeciv-Dev] Re: Cheating, Ross Wetmore, 2003/04/26
|
|