[Freeciv-Dev] Re: Cheating
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Note, this highlights problems inherent in clientside AI.
This is not an issue with the serverside AI, since the server code is
not modifiable or corruptible by the user as communication channels do
not go through a user accessible path :-).
Cheers,
RossW
=====
Raimar Falke wrote:
This link (http://catb.org/~esr/writings/quake-cheats.html) was posted
to linux-kernel and is a bit related to freeciv.
Raimar
- [Freeciv-Dev] Re: Cheating, (continued)
- [Freeciv-Dev] Re: Cheating, Mark Metson, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Thomas Strub, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Per I. Mathisen, 2003/04/25
- [Freeciv-Dev] Re: Cheating, Christian Knoke, 2003/04/25
- [Freeciv-Dev] (PR#2053) Cient can see all units in a stack, Gregory Berkolaiko, 2003/04/28
[Freeciv-Dev] Re: Cheating, Reinier Post, 2003/04/25
[Freeciv-Dev] Re: Cheating,
Ross Wetmore <=
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