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[Freeciv-Dev] Re: (PR#4067) buffer the screenoutput
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[Freeciv-Dev] Re: (PR#4067) buffer the screenoutput

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Subject: [Freeciv-Dev] Re: (PR#4067) buffer the screenoutput
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 23 Apr 2003 20:05:05 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, Apr 23, 2003 at 04:32:13PM -0700, Mike Kaufman wrote:
> On Wed, Apr 23, 2003 at 03:35:02PM -0700, Vasco Alexandre da Silva Costa 
> wrote:
> > 
> > The speed problem has always been there but lately it seems to have got
> > worse with the map unification. Once that is achieved we should do some
> > benchmarking and try to remove the bottlenecks.
> > Only after that should we look better at this sort of thing.
> 
> how about a client option to ignore off-screen action (i.e. don't center
> active unit)?

Even with not centering units only the movement in the minimap is enough
to get disconnected in big autoplaying games.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.



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