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[Freeciv-Dev] (PR#4017) Few bugfixes for PF
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[Freeciv-Dev] (PR#4017) Few bugfixes for PF

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To: undisclosed-recipients:;
Subject: [Freeciv-Dev] (PR#4017) Few bugfixes for PF
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Thu, 17 Apr 2003 11:10:25 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Hi,

Attached is a patch fixing a couple of bugs in the PF, namely
* ZoC should not prevent us from attacking an enemy
* we shouldn't attempt to go back further than the initial point of a path
* if a path to a dangerous tile is requested, return NULL instead of
crashing
* correctly print undefined paths (instead of segfaulting).

G.

Attachment: pf_fix.diff
Description: pf_fix.diff


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