freeciv-dev April 2003
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Last Modified: Wed Apr 30 16:16:17 2003
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April 16, 2003
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 18:48
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 18:25
- [Freeciv-Dev] (PR#2342) popup windows aren't placed well (gtk2), Vasco Alexandre da Silva Costa, 17:47
- [Freeciv-Dev] (PR#3613) gui-gtk-2.0 doesn't show legend, Vasco Alexandre da Silva Costa, 17:42
- [Freeciv-Dev] (PR#2506) GTK2 worklist window, Vasco Alexandre da Silva Costa, 17:41
- [Freeciv-Dev] (PR#3710) gtk2 city dialog, production, Vasco Alexandre da Silva Costa, 17:40
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 17:13
- [Freeciv-Dev] (PR#4016) compile fix for gui-win32, Jason Short, 14:00
- [Freeciv-Dev] MAX_COMBINATIONS?, Matthew D. Fuller, 12:24
- [Freeciv-Dev] Re: (PR#3968) Missleading path for examples, Jordi Mallach, 07:23
- [Freeciv-Dev] (PR#4013) fix gui-xaw, Jason Short, 05:16
- [Freeciv-Dev] (PR#3968) Missleading path for examples, Jason Short, 03:37
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Jason Short, 03:01
- [Freeciv-Dev] Re: borders patch (PR#1870), ue80@xxxxxxxxxxxxxxxxxxxxx, 02:44
- [Freeciv-Dev] Re: borders patch (PR#1870), Jason Short, 01:33
April 15, 2003
- [Freeciv-Dev] borders patch (PR#1870), ue80@xxxxxxxxxxxxxxxxxxxxx, 20:13
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, Jason Short, 13:13
- [Freeciv-Dev] Re: (PR#4004) A canvas_iterate macro for mapview, rwetmore@xxxxxxxxxxxx, 12:45
- [Freeciv-Dev] Re: (PR#3984) William the Conqueror, Reinier Post, 11:46
- [Freeciv-Dev] Re: About packet transmission, Raimar Falke, 11:06
- [Freeciv-Dev] About packet transmission, Guillermo López Alejos, 05:13
April 14, 2003
- [Freeciv-Dev] Re: Multiple veteran level system patch, Greg Wooledge, 17:58
- [Freeciv-Dev] (PR#4004) A canvas_iterate macro for mapview, Jason Short, 12:32
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 12:19
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Paul Zastoupil, 12:05
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 12:05
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 11:19
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 11:02
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 11:00
- [Freeciv-Dev] (PR#4003) Incomplete connect message, ChrisK@xxxxxxxx, 10:29
- [Freeciv-Dev] (PR#4002) gtk2 compiler warning, Jason Short, 10:19
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 10:04
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 10:01
- [Freeciv-Dev] Re: (PR#3993) single move goto and ships, ChrisK@xxxxxxxx, 05:06
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 03:16
- [Freeciv-Dev] (PR#3998) add map_exists to climap, Jason Short, 01:09
- [Freeciv-Dev] (PR#3997) Add map_to_overview_pos/overview_to_map_pos to mapview_common, Jason Short, 01:07
April 13, 2003
- [Freeciv-Dev] Re: Multiple veteran level system patch, Jason Dorje Short, 23:26
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 18:22
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 18:16
- [Freeciv-Dev] Re: (PR#3993) single move goto and ships, Jason Short, 17:57
- [Freeciv-Dev] Re: Suggestion for pollution tracking, Jason Dorje Short, 17:51
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 16:36
- [Freeciv-Dev] (PR#3993) single move goto and ships, ChrisK@xxxxxxxx, 13:57
- [Freeciv-Dev] (PR#3990) settler update and moving, ChrisK@xxxxxxxx, 11:16
- [Freeciv-Dev] Re: Suggestion for pollution tracking, Christian Knoke, 10:20
- [Freeciv-Dev] Suggestion for pollution tracking, Don't use Outlook Express, 10:10
- [Freeciv-Dev] Re: (PR#3989) UI for caravans, ChrisK@xxxxxxxx, 10:09
- [Freeciv-Dev] Re: (PR#3989) UI for caravans, ue80@xxxxxxxxxxxxxxxxxxxxx, 09:52
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 09:49
- [Freeciv-Dev] (PR#3989) UI for caravans, ChrisK@xxxxxxxx, 09:46
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 05:05
- [Freeciv-Dev] (PR#3985) Lack of information in long turn Freeciv, Stepan Roh, 04:28
- [Freeciv-Dev] Re: (PR#3948) don't send NODRAW tiles, Jason Short, 04:08
- [Freeciv-Dev] (PR#3978) Meta ticket for mouse clicks, Jason Short, 04:01
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 03:50
- [Freeciv-Dev] (PR#3984) William the Conqueror, Guest, 03:16
April 12, 2003
- [Freeciv-Dev] (PR#3952) Windows client: colours + citydialog, Andreas Kemnade, 15:29
- [Freeciv-Dev] Re: (PR#3700) Recall previous focus unit, Jason Short, 14:22
- [Freeciv-Dev] Re: Multiple veteran level system patch, Gregory Berkolaiko, 13:09
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 11:16
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 11:09
- [Freeciv-Dev] Re: (PR#3727) Area Selection rectangle take II, a-l@xxxxxxx, 09:01
- [Freeciv-Dev] Re: (PR#3700) Recall previous focus unit, a-l@xxxxxxx, 08:51
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 07:44
- [Freeciv-Dev] (PR#3979) Merge SDL_ttf into FreeCiv tree, Rafa³ Bursig, 06:54
- [Freeciv-Dev] (PR#3978) Meta ticket for mouse clicks, a-l@xxxxxxx, 06:01
- [Freeciv-Dev] (PR#3977) [PATCH] Revised patch which creates new "novice" skill level, sam+civ@xxxxxxxxxxxxxxxxxxxx, 05:36
- [Freeciv-Dev] [PATCH] Revised patch which creates new "novice" skill level, sam+civ, 05:36
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 01:24
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 00:21
April 11, 2003
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 22:59
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 16:18
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 13:24
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Raimar Falke, 09:29
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 09:26
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 09:23
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 09:18
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 08:49
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 08:09
- [Freeciv-Dev] Re: (PR#3973) [PATCH] Patch which creates new "novice" skill level, Gregory Berkolaiko, 07:37
- [Freeciv-Dev] Re: (PR#3757) support for muti citizens icons in server side., Rafa³ Bursig, 07:13
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 04:59
- [Freeciv-Dev] (PR#3973) [PATCH] Patch which creates new "novice" skill level, sam+civ@xxxxxxxxxxxxxxxxxxxx, 04:18
- [Freeciv-Dev] [PATCH] Patch which creates new "novice" skill level, sam+civ, 04:18
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 03:18
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 03:09
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 02:40
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Raimar Falke, 02:37
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Raimar Falke, 02:31
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 01:56
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 00:00
April 10, 2003
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 16:04
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 13:35
- [Freeciv-Dev] Re: (PR#3648) Superfluous tiles bug, Reinier Post, 12:11
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Mike Kaufman, 11:36
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Gregory Berkolaiko, 08:44
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Mike Kaufman, 08:29
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 06:36
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 04:58
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Raimar Falke, 04:51
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 04:41
- [Freeciv-Dev] (PR#3971) serious cleanup to map overview, Jason Short, 03:05
- [Freeciv-Dev] Re: (PR#3966) add action_button_pressed function to mapctrl_common, Jason Short, 02:45
- [Freeciv-Dev] Re: (PR#3966) add action_button_pressed function to mapctrl_common, ChrisK@xxxxxxxx, 00:00
April 09, 2003
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 23:03
- [Freeciv-Dev] (PR#3969) AutoReply: A IE 6.0 patch, incoming, 21:36
- [Freeciv-Dev] Re: (PR#3968) Missleading path for examples, Vasco Alexandre da Silva Costa, 21:30
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Ross Wetmore, 21:01
- [Freeciv-Dev] (PR#3968) Missleading path for examples, Jordi Mallach, 17:39
- [Freeciv-Dev] (PR#3966) add action_button_pressed function to mapctrl_common, Jason Short, 16:20
- [Freeciv-Dev] (PR#3965) New command "reveal" to show map to a player, Gregory Berkolaiko, 13:59
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 13:50
- [Freeciv-Dev] (PR#3886) City description, Karen Yeats, 11:45
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Mike Kaufman, 10:03
- [Freeciv-Dev] Re: (PR#3886) City description, Raimar Falke, 06:02
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 05:42
- [Freeciv-Dev] Re: (PR#3886) City description, Jason Short, 05:35
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 05:28
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 05:25
- [Freeciv-Dev] Re: (PR#3886) City description, Raimar Falke, 05:17
- [Freeciv-Dev] Re: [PATCH] Improved patch which makes tech handiap a parameter, Raimar Falke, 05:14
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 04:51
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 04:39
- [Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter, Reinier Post, 02:36
- [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authentication. In..., Raimar Falke, 01:40
April 08, 2003
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 22:02
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 17:16
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 15:39
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 15:38
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 15:08
- [Freeciv-Dev] Multiple veteran level system patch, James, 14:51
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 14:16
- [Freeciv-Dev] (PR#3899) [PATCH] Add generator which simulates plate tectonics, Karen Yeats, 13:52
- [Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter, jorneg@xxxxxxxxxxx, 12:21
- [Freeciv-Dev] Re: (PR#3886) City description, jorneg@xxxxxxxxxxx, 12:03
- [Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter, Per I. Mathisen, 10:31
- [Freeciv-Dev] Re: (PR#3949) New revolution gui gives problems, ChrisK@xxxxxxxx, 10:25
- [Freeciv-Dev] Re: (PR#3886) City description, Mike Kaufman, 09:42
- [Freeciv-Dev] Re: (PR#3438) Unit with 0 moves doesn't loose focus, ChrisK@xxxxxxxx, 05:53
- [Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter, Gregory Berkolaiko, 05:34
- [Freeciv-Dev] (PR#3955) [PATCH] Make AI tech handiap a parameter, Gregory Berkolaiko, 05:14
- [Freeciv-Dev] Re: (PR#3886) City description, ChrisK@xxxxxxxx, 05:07
April 07, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 23:41
- [Freeciv-Dev] Re: (PR#3953) Off-canvas coordinates problem, rwetmore@xxxxxxxxxxxx, 22:30
- [Freeciv-Dev] (PR#3886) City description, Jason Short, 20:19
- [Freeciv-Dev] (PR#3438) Unit with 0 moves doesn't loose focus, Jason Short, 20:15
- [Freeciv-Dev] [PATCH] Improved patch which makes tech handiap a parameter, sam+civ, 19:51
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch (alpha version), Gregory Berkolaiko, 17:32
- [Freeciv-Dev] (PR#3954) [PATCH] Add "plate tectonics" map generator, Gregory Berkolaiko, 16:45
- [Freeciv-Dev] Re: (PR#3953) Off-canvas coordinates problem, Jason Short, 16:08
- [Freeciv-Dev] Re: (PR#3948) don't send NODRAW tiles, a-l@xxxxxxx, 15:26
- [Freeciv-Dev] (PR#3953) Off-canvas coordinates problem, a-l@xxxxxxx, 15:26
- [Freeciv-Dev] Re: (PR#3648) Superfluous tiles bug, a-l@xxxxxxx, 15:26
- [Freeciv-Dev] Re: (PR#3745) Diplomacy patch (alpha version), Per I. Mathisen, 15:12
- [Freeciv-Dev] (PR#2742) Feat missing: Activate supported units from City Dialog, Andreas Kemnade, 14:00
- [Freeciv-Dev] todo list, Per I. Mathisen, 13:50
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 13:19
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 13:14
- [Freeciv-Dev] (PR#3952) Windows client: colours + citydialog, Andreas Røsdal, 13:03
- [Freeciv-Dev] (PR#3950) RT problems with pages, Jason Short, 12:56
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Jason Short, 12:12
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 12:04
- [Freeciv-Dev] (PR#3899) [PATCH] Add generator which simulates plate tectonics, Karen Yeats, 11:37
- [Freeciv-Dev] (PR#2750) mapgen patch 3 of 3 - server options, Karen Yeats, 11:35
- [Freeciv-Dev] (PR#3489) Patch to add new generator, Karen Yeats, 11:35
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 10:43
- [Freeciv-Dev] Re: fix for broken cvs, Christian Knoke, 05:34
- [Freeciv-Dev] (PR#3950) RT problems with pages, ChrisK@xxxxxxxx, 05:33
- [Freeciv-Dev] Re: (PR#3948) don't send NODRAW tiles, Raimar Falke, 05:01
- [Freeciv-Dev] Re: (PR#3360) Shield surplus display wrong in city window, ChrisK@xxxxxxxx, 04:52
- [Freeciv-Dev] (PR#3949) New revolution gui gives problems, ChrisK@xxxxxxxx, 04:49
- [Freeciv-Dev] Re: (PR#2327) GUI problem with choosing government, ChrisK@xxxxxxxx, 04:36
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 04:13
- [Freeciv-Dev] (PR#3948) don't send NODRAW tiles, Jason Short, 03:23
- [Freeciv-Dev] Re: (PR#3648) Superfluous tiles bug, Jason Short, 03:18
- [Freeciv-Dev] (PR#3648) Superfluous tiles bug, Jason Short, 01:42
- [Freeciv-Dev] Re: (PR#3924) Bugfix for map/canvas coordination functions, Jason Short, 01:24
- [Freeciv-Dev] Re: (PR#3924) Bugfix for map/canvas coordination functions, Jason Short, 01:22
- [Freeciv-Dev] (PR#3947) add recenter_button_pressed to mapctrl_common, Jason Short, 01:10
April 06, 2003
- [Freeciv-Dev] (PR#3946) mapctrl_btn_wakeup not called, Jason Short, 23:44
- [Freeciv-Dev] (PR#3945) butt_down_wakeup never called, Jason Short, 23:36
- [Freeciv-Dev] (PR#3489) Patch to add new generator, Karen Yeats, 21:02
- [Freeciv-Dev] Re: (PR#3924) Bugfix for map/canvas coordination functions, a-l@xxxxxxx, 17:30
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, rwetmore@xxxxxxxxxxxx, 17:03
- [Freeciv-Dev] (PR#2327) GUI problem with choosing government, Jason Short, 17:01
- [Freeciv-Dev] (PR#3360) Shield surplus display wrong in city window, Jason Short, 17:00
- [Freeciv-Dev] Re: fix for broken cvs, Per I. Mathisen, 16:52
- [Freeciv-Dev] Re: fix for broken cvs, Jason Dorje Short, 16:38
- [Freeciv-Dev] (PR#3942) use NO_NATION_SELECTED properly, Jason Short, 16:31
- [Freeciv-Dev] fix for broken cvs, Per I. Mathisen, 16:28
- [Freeciv-Dev] Re: (PR#3937) replace "2" with OVERVIEW_TILE_WIDTH, Jason Short, 16:21
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 16:08
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Dorje Short, 16:07
- [Freeciv-Dev] Re: (PR#3937) replace "2" with OVERVIEW_TILE_WIDTH, Jason Short, 15:27
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Gregory Berkolaiko, 15:25
- [Freeciv-Dev] Re: (PR#3924) Bugfix for map/canvas coordination functions, rwetmore@xxxxxxxxxxxx, 15:21
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, Gregory Berkolaiko, 15:19
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, rwetmore@xxxxxxxxxxxx, 15:00
- [Freeciv-Dev] Re: (PR#3798) Change canvas_to_map_pos() from void to bool, rwetmore@xxxxxxxxxxxx, 14:53
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, rwetmore@xxxxxxxxxxxx, 14:34
- [Freeciv-Dev] cvs broken, Per I. Mathisen, 13:42
- [Freeciv-Dev] Re: (PR#3937) replace "2" with OVERVIEW_TILE_WIDTH, Raimar Falke, 07:40
- [Freeciv-Dev] Re: continuing game, Christian Knoke, 01:55
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 01:27
- [Freeciv-Dev] continuing game, Eric Kne, 01:27
April 05, 2003
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 19:27
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Gregory Berkolaiko, 17:21
- [Freeciv-Dev] (PR#3745) Diplomacy patch (alpha version), Jason Short, 16:45
- [Freeciv-Dev] (PR#3937) replace "2" with OVERVIEW_TILE_WIDTH, Jason Short, 15:37
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 12:35
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 12:27
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 12:18
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Jason Short, 11:56
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Raimar Falke, 09:58
- [Freeciv-Dev] Re: (PR#3930) increase MAX_NUM_NATIONS, Raimar Falke, 09:48
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Raimar Falke, 09:36
- [Freeciv-Dev] Re: (PR#3936) introducing native coordinates, Gregory Berkolaiko, 07:11
April 04, 2003
- [Freeciv-Dev] (PR#3936) introducing native coordinates, Jason Short, 21:48
- [Freeciv-Dev] (PR#3935) remove MAX_NUM_NATIONS from gui-gtk-2.0, Jason Short, 17:37
- [Freeciv-Dev] (PR#3934) add adjust_workers_button_pressed() to mapctrl_common, Jason Short, 17:26
- [Freeciv-Dev] Re: (PR#3930) increase MAX_NUM_NATIONS, Jason Short, 17:09
- [Freeciv-Dev] Re: (PR#3930) increase MAX_NUM_NATIONS, Mike Kaufman, 15:57
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 15:42
- [Freeciv-Dev] (PR#3933) city_workers_display must go, Jason Short, 15:01
- [Freeciv-Dev] (PR#3930) increase MAX_NUM_NATIONS, Jason Short, 14:27
- [Freeciv-Dev] Re: [freeciv-data] Re: (PR#3597) german ruleset new version, ue80@xxxxxxxxxxxxxxxxxxxxx, 13:00
- [Freeciv-Dev] Re: [freeciv-data] Re: (PR#3597) german ruleset new version, ChrisK@xxxxxxxx, 12:19
- [Freeciv-Dev] (PR#3928) Convert client to use PF, Raimar Falke, 08:37
- [Freeciv-Dev] (PR#3545) Typos in rulesets, Juhani Heino, 08:30
- [Freeciv-Dev] (PR#3927) City with units has no flag, ChrisK@xxxxxxxx, 06:32
April 03, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 16:08
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 14:50
- [Freeciv-Dev] Re: (PR#3798) Change canvas_to_map_pos() from void to bool, a-l@xxxxxxx, 12:59
- [Freeciv-Dev] Re: (PR#3924) Bugfix for map/canvas coordination functions, a-l@xxxxxxx, 12:39
- [Freeciv-Dev] Re: (PR#3798) Change canvas_to_map_pos() from void to bool, Raimar Falke, 12:19
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Paul Zastoupil, 11:14
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 10:52
- [Freeciv-Dev] compiling with --enable-debug, Jason Dorje Short, 10:26
- [Freeciv-Dev] Re: (PR#3924) Bugfix for map/canvas coordination functions, Jason Short, 10:23
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, ChrisK@xxxxxxxx, 10:16
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Per I. Mathisen, 10:01
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, ue80@xxxxxxxxxxxxxxxxxxxxx, 10:01
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, ChrisK@xxxxxxxx, 09:57
- [Freeciv-Dev] Re: (PR#3798) Change canvas_to_map_pos() from void to bool, Per I. Mathisen, 09:55
- [Freeciv-Dev] Re: (PR#3798) Change canvas_to_map_pos() from void to bool, Mike Kaufman, 09:35
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Per I. Mathisen, 09:32
- [Freeciv-Dev] Re: (PR#3798) Change canvas_to_map_pos() from void to bool, a-l@xxxxxxx, 08:48
- [Freeciv-Dev] (PR#3924) Bugfix for map/canvas coordination functions, a-l@xxxxxxx, 08:48
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Raimar Falke, 06:52
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Raimar Falke, 05:33
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Per I. Mathisen, 04:52
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, ChrisK@xxxxxxxx, 04:46
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:27
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, ChrisK@xxxxxxxx, 04:16
- [Freeciv-Dev] (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Guest, 02:58
- [Freeciv-Dev] (PR#3921) add wakeup_button_pressed() to mapctr_common, Jason Short, 00:13
April 02, 2003
- [Freeciv-Dev] Re: client/server authentication (PR#1767), Mike Kaufman, 23:43
- [Freeciv-Dev] (PR#3710) gtk2 city dialog, production, Vasco Alexandre da Silva Costa, 16:51
- [Freeciv-Dev] Re: (PR#3915) metaserver output bug, Paul Zastoupil, 11:32
- [Freeciv-Dev] (PR#3915) metaserver output bug, Reinier Post, 10:10
- [Freeciv-Dev] Re: (PR#3906) Negative shields, Raimar Falke, 05:08
- [Freeciv-Dev] Re: Suggestion / Ideas, Raimar Falke, 05:07
- [Freeciv-Dev] Re: (PR#771) Diplomatic Meeting Window City List, ChrisK@xxxxxxxx, 04:19
- [Freeciv-Dev] Re: Suggestion / Ideas, Christian Knoke, 04:19
April 01, 2003
- [Freeciv-Dev] Re: (PR#3489) Patch to add new generator, jjc@xxxxxxxxxxxxxxxxxx, 21:37
- [Freeciv-Dev] (PR#3798) Change canvas_to_map_pos() from void to bool, Jason Short, 21:26
- [Freeciv-Dev] (PR#771) Diplomatic Meeting Window City List, Jason Short, 19:54
- [Freeciv-Dev] Re: Suggestion / Ideas, Gregory Berkolaiko, 15:39
- [Freeciv-Dev] Re: Suggestion / Ideas, Christian Knoke, 14:48
- [Freeciv-Dev] Re: Suggestion / Ideas, Christian Knoke, 14:39
- [Freeciv-Dev] Re: (PR#3886) City description, ChrisK@xxxxxxxx, 14:27
- [Freeciv-Dev] Re: (PR#3886) City description, Stepan Roh, 13:48
- [Freeciv-Dev] Palace improvements graphics, James, 13:42
- [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Gregory Berkolaiko, 12:46
- [Freeciv-Dev] Re: (PR#3906) Negative shields, Jason Short, 12:31
- [Freeciv-Dev] Re: (PR#3579) When stdarg.h should be included?, Raimar Falke, 12:01
- [Freeciv-Dev] Re: (PR#3906) Negative shields, Raimar Falke, 11:49
- [Freeciv-Dev] (PR#3908) gui-mui drawing code is broken, Jason Short, 10:32
- [Freeciv-Dev] (PR#3886) City description, Jason Short, 10:20
- [Freeciv-Dev] (PR#3887) Rulesetdir isn't saved by the 'write' command, Jason Short, 10:18
- [Freeciv-Dev] (PR#3906) Negative shields, Jason Short, 10:17
- [Freeciv-Dev] Re: worklists (was Re: Suggestion / Ideas ), Mike Kaufman, 09:54
- [Freeciv-Dev] (PR#3735) Zulu (Shaka) gets a free capital when Catalan (Jefe) conquers its capital, Guest, 09:14
- [Freeciv-Dev] Re: Waypoints for path-finding, Raimar Falke, 07:29
- [Freeciv-Dev] Re: Waypoints for path-finding, Gregory Berkolaiko, 07:03
- [Freeciv-Dev] Re: Suggestion / Ideas, Raimar Falke, 06:41
- [Freeciv-Dev] Re: Waypoints for path-finding, Raimar Falke, 06:38
- [Freeciv-Dev] Re: Waypoints for path-finding, Gregory Berkolaiko, 06:05
- [Freeciv-Dev] worklists (was Re: Suggestion / Ideas ), Rafal Bursig, 05:54
- [Freeciv-Dev] Re: Suggestion / Ideas, Thomas Strub, 05:16
- [Freeciv-Dev] Re: Suggestion / Ideas, Per I. Mathisen, 05:10
- [Freeciv-Dev] Re: Waypoints for path-finding, Raimar Falke, 04:51
- [Freeciv-Dev] Re: Suggestion / Ideas, Rafal Bursig, 04:44
- [Freeciv-Dev] Re: Suggestion / Ideas, Gregory Berkolaiko, 04:34
- [Freeciv-Dev] Re: Waypoints for path-finding, Gregory Berkolaiko, 04:27
- [Freeciv-Dev] Re: Suggestion / Ideas, Per I. Mathisen, 04:10
- [Freeciv-Dev] Re: Suggestion / Ideas, Rafal Bursig, 04:02
- [Freeciv-Dev] Re: Suggestion / Ideas, Per I. Mathisen, 03:46
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