Complete.Org: Mailing Lists: Archives: freeciv-dev: April 2003:
[Freeciv-Dev] Re: (PR#3886) City description
Home

[Freeciv-Dev] Re: (PR#3886) City description

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: ChrisK@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3886) City description
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 8 Apr 2003 07:42:26 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, Apr 07, 2003 at 06:19:21PM -0700, Jason Short wrote:
> 
> How so?  The suggestion is that cities cannot be built on the north or
> south pole.  I would generalize this to say cities cannot be built on
> any tile that is adjacent to an unreal tile.
> 
> This won't completely solve the problem, but it comes pretty close.  But
> is it too much of a hack?  _Did_ any of the old civ games have this game
> rule?

yes, it is too much of a hack.

-mike



[Prev in Thread] Current Thread [Next in Thread]