[Freeciv-Dev] Re: (PR#3886) City description
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On Mon, Apr 07, 2003 at 06:19:21PM -0700, Jason Short wrote:
> [ChrisK@xxxxxxxx - Tue Apr 1 20:27:15 2003]:
>
> > > > > CVS 28 MAR 2003 GTK 1
> > > > >
> > > > > For cities on the south pole, the city name and production on the
> > > > > map is not readable in most cases, depending on the size of the
> > > > > map subwindow.
> > > >
> > > > This is a problem. Do you have any suggestions?
> >
> > Is it possible to put the description *above* the city?
> >
> > > Add north and south line of forbidden polar land (was not it like that
> > > in old Civs?).
> >
> > Screen estate wasting IMO
>
> How so? The suggestion is that cities cannot be built on the north or
> south pole. I would generalize this to say cities cannot be built on
> any tile that is adjacent to an unreal tile.
Ah, I read it that another line of tiles is added to the poles, which can't
be used. Now what you say is possible.
> This won't completely solve the problem, but it comes pretty close. But
> is it too much of a hack? _Did_ any of the old civ games have this game
> rule?
Well, it affects AI <g>.
> jason
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
[Freeciv-Dev] (PR#3886) City description, Karen Yeats, 2003/04/09
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