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[Freeciv-Dev] Re: (PR#3489) Patch to add new generator
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[Freeciv-Dev] Re: (PR#3489) Patch to add new generator

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To: jjc@xxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3489) Patch to add new generator
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Sun, 6 Apr 2003 13:19:32 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, 6 Apr 2003, rwetmore@xxxxxxxxxxxx wrote:

> Gregory Berkolaiko wrote:
> > Josh,
> [...]
> > Right now there are attempts to rewrite and clean up the map generation.  
> > It is planned to have a possibility of "external" or "pluggable" map 
> > generators, although I am not sure if there are any ideas concerning the 
> > implementation.  I feel that your generator falls into this cathegory of 
> > external generators.
> 
> There is a 40-line patch to mapgen that provides a completely generic
> interface to add an arbitrary map generator. It basically calls an
> external program to update the savegame file and reads the result
> back in instead of calling the main generator entry point in mapgen.c
> 
> Not much more is needed than that.
> 
> You chose to ignore it in your promised look at the code last fall, so it
> is no wonder you have forgotten :-)

What code are we talking about here?  It cannot be the map-everything 
rewrite, because that wasn't 40 lines, I remember clearly! ;)

Can you resend the patch, please?

G.




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