[Freeciv-Dev] Re: (PR#3928) Convert client to use PF
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[Freeciv-Dev] Re: (PR#3928) Convert client to use PF |
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"Raimar Falke" <rf13@xxxxxxxxxxxxxxxxx> |
Date: |
Thu, 10 Apr 2003 02:58:03 -0700 |
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On Wed, Apr 09, 2003 at 11:50:02AM -0700, Gregory Berkolaiko wrote:
> However the big problem still remains: paths to dangerous tiles are not
> defined. The algorithm considers and processes many different paths to
> dangerous tiles: those that are longer but safer (you get to dangerous
> tile with more movepoints) and those that are shorter but less safe.
> Which is the best? And storing them all so you can return any one at any
> time is probably next to impossible.
From a user's perspective I would want that the last part of the goto
line (from the last safe position to the mouse) would be drawn in
another color.
The core PF should report all or provide a mechanism to let the user
of the pf choose which want is best. No sure how this is done.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
Two OS engineers facing a petri net chart:
"dead lock in four moves!"
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/04/09
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/04/09
- Message not available
- [Freeciv-Dev] Re: (PR#3928) Convert client to use PF,
Raimar Falke <=
Message not available
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/04/10
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/04/24
[Freeciv-Dev] Re: (PR#3928) Convert client to use PF, Gregory Berkolaiko, 2003/04/27
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