| [Freeciv-Dev] Re: (PR#3735) Zulu (Shaka) gets a free capital when Catala[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 On Thu, Apr 03, 2003 at 12:58:33AM -0800, Guest wrote:
> [glip - Tue Apr  1 18:46:21 2003]:
> > > [guest - Sun Mar 23 09:33:31 2003]:
> > > 
> > AFAIK the "always free palace" happens only if
> > 1. savepalace is enabled
> > 2. the nation is not able to build palace themselves (i.e. doesn't have 
> > the required tech)
I was thinking savepalace=1 means you always get a new palace if the capital
is lost.
Help also says so:
Option: savepalace  -  Rebuild palace if capital is conquered
Description:
  If this is set to 1 when the capital is conquered, palace is automatically
  rebuilt for free in another randomly choosed city, regardless on the
  knowledge of Masonry.
So I take this that you always have a city w/ palace.
But consider these:
1) I recently started a game and lost all my cities very soon. My explorer
then discovered a city in a hut, so my nation continued to exist - without
a palace.
2) When you sell your palace you do not get a new one, which is probably
ok. But what happens when your palace is sold due to lack of Gold?
And an unrelated question, just comes to mind: what is the use of a palace
in a democracy? There is no corruption anyway, but if you don't have a
capital, it cannot be conquered ;) What am I missing?
> When I rapidly checked both code and civserver help I didn't see any
> evidence of this tech specific restriction.
> 
> I didn't find information with a quick look at the online docs.
> 
> Can anybody explain how this is supposed to work or where this is
> really documented ?
> 
> J.
Christian
-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.
 Message not available
 
 |  |