[Freeciv-Dev] Re: Multiple veteran level system patch
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On Sat, 12 Apr 2003, James wrote:
> I still have to put the following into the the config files (so far they are
> hard coded):
> - the chance of a settler increasing level whilst working
> - the speed of a settler depending on level
> - the chances for diplomat success depending on level
> - the chance of losing a trireme depending on level
>
> Which configuration files would be most suitable for these values?
I think I would put all of those configuration parameters somewhere into
"units.ruleset".
> 2- What about an addition to the existing patches that enables caravan units
> to create better trade routes depending on the veteran level?This could
> follow the same sort of system as a diplomat whereas building specific city
> improvements means that you can build caravans of higher veteran levels.
> This could operate as follows:
> base veteran level = 0 (this is when you have no improvements)
> +1 with palace
> +1 with market
> +1 with bank
> +1 with stock exchange
> +1 with super highway
> An elite caravan could generate more revenues than a green one.
Hmmm. I am not so sure this is a good idea, but maybe my dislike of the
civ trade system is clouding my vision. Let's keep this separate in any
case. Don't put it into this patch.
- Per
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 2003/04/12
- [Freeciv-Dev] Re: Multiple veteran level system patch,
Per I. Mathisen <=
- Message not available
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 2003/04/13
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 2003/04/13
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 2003/04/13
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 2003/04/18
- [Freeciv-Dev] Re: Multiple veteran level system patch, James, 2003/04/19
- [Freeciv-Dev] Re: Multiple veteran level system patch, Per I. Mathisen, 2003/04/19
- [Freeciv-Dev] Re: Multiple veteran level system patch, Arnstein Lindgard, 2003/04/19
- [Freeciv-Dev] Re: Multiple veteran level system patch, Gregory Berkolaiko, 2003/04/19
- [Freeciv-Dev] Re: Multiple veteran level system patch, Mike Kaufman, 2003/04/19
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