[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Preparation patch for player authen
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On Thu, 10 Apr 2003, Mike Kaufman wrote:
> On Thu, Apr 10, 2003 at 11:50:50AM +0200, Raimar Falke wrote:
> >
> > > > take kaufman Foo
> >
> > If I use this command from the client "take" (one argument) is ok. But
> > at the server (two arguments) it should be "assign" or similar.
>
> I don't think it's necessary to pollute the command set with a command that
> takes an additional argument but does exactly the same thing.
I agree with Mike. But maybe "assign" is a better overall name.
> > > kaufman unconnecting from noname
> >
> > "unconnecting"??? Since I don't think this is really an unconnecting
> > you have to change this. "Connection" and "connecting" are preserved
> > terms. You don't want to define another meaning for them. Use
> > "attaching" for example.
>
> you are correct, it should be 'unattaching from'
"detaching" sound better
> > > > li
> > > List of players:
> > > ------------------------------------------------------------------------------
> > > Bob (username Unassigned, AI, difficulty level easy)
> > > ------------------------------------------------------------------------------
> >
> > This situation is similar to the start (after you connected). In both
> > cases no player was assigned to the human player. But the outputs
> > differ. At the start kaufman was listed here.
>
> actually the situation is completely different. If you start the game right
> now, Bob will start a [one-player] ai game all by himself. The user kaufman
> will just sit in the staging area: he's not attached to a player.
I am not quite sure what exactly are you talking about, but I think you
should make sure that starting a single-player game (possibly with AIs)
will not require any more commands than it requires now.
G.
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