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[Freeciv-Dev] Re: (PR#3948) don't send NODRAW tiles
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[Freeciv-Dev] Re: (PR#3948) don't send NODRAW tiles

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3948) don't send NODRAW tiles
From: "a-l@xxxxxxx" <a-l@xxxxxxx>
Date: Mon, 7 Apr 2003 13:26:17 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 7 Apr 2003 01:23:31 -0700
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> wrote:

> The server sends extra tiles to the client - every unknown tile that is 
> adjacent to a known tile will be sent.

I'm quite sure that info is also sent for unknown tiles that are
adjacent to the tiles that are adjacent to unknown tiles, when
you move a unit to explore.

put_cross_overlay_tile() is a nice debug tool :-)


Arnstein



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