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[Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter
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[Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter

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To: sam+civ@xxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3955) [PATCH] Make AI tech handiap a parameter
From: "Reinier Post" <rp@xxxxxxxxxx>
Date: Tue, 8 Apr 2003 23:40:07 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, Apr 08, 2003 at 08:31:09AM -0700, Per I. Mathisen wrote:
> 
> On Tue, 8 Apr 2003, Gregory Berkolaiko wrote:
> > Yes, there are objections.While I believe the aim of the patch is noble,
> > server variable is no place for such functionality.
> 
> I agree with this. You should add another difficulty level, call it eg
> "novice".

I disagree.  The variables that affect AI behaviour should be configurable
separately.  A "level" doesn't mean anything specific to a user.

E.g. they could be variables whose names start with "ai.".

-- 
Reinier




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