[Freeciv-Dev] Re: (PR#3745) Diplomacy patch part 2
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On Thu, 24 Apr 2003, Per I. Mathisen wrote:
> On Sun, 20 Apr 2003, Gregory Berkolaiko wrote:
> > > These are necessary changes for the next installment of this series of
> > > patches, since it creates a more general framework to handle various
> > > types of treaties and their cancellation.
> >
> > The patch looks sane to me.Should it be ported to other clients first? It
> > will break them as it is now.
>
> Here it is, ported to all clients.
Committed, fixing this:
- pa.value = player_index;
- send_packet_generic_integer(&aconnection,
PACKET_PLAYER_REMOVE_VISION,
- &pa);
+ packet.id = player_index;
+ packet.value1 = CLAUSE_VISION;
+ send_packet_generic_values(&aconnection, PACKET_PLAYER_CANCEL_PACT,
+ &pa);
The last pa should be packet (only noticed when it refused to compile).
G.
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