freeciv-dev March 2000
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- March 16, 2000
- [Freeciv-Dev] PC / Internet fax solution, port22, 14:28
- [Freeciv-Dev] Re: -lintl missing on civserver link (PR#268), Jeff Mallatt, 13:35
- [Freeciv-Dev] Re: Suggestions again., Jeff Mallatt, 13:35
- [Freeciv-Dev] Re: Suggestions again., Thue Janus Kristensen, 13:12
- [Freeciv-Dev] Re: Suggestions again., Raimar Falke, 13:03
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Sebastian Bauer, 13:00
- [Freeciv-Dev] Re: Missing LXR label for 1.10.0, Reinier Post, 12:36
- [Freeciv-Dev] Re: Missing LXR label for 1.10.0, Paul Zastoupil, 12:27
- [Freeciv-Dev] Re: Missing LXR label for 1.10.0, Paul Zastoupil, 12:25
- [Freeciv-Dev] mislabeled bell (PR#310), hayden, 12:07
- [Freeciv-Dev] Re: Bug Report (current CVS): Online Help, Jeff Mallatt, 11:40
- [Freeciv-Dev] Missing LXR label for 1.10.0, Brian Duff, 11:35
- [Freeciv-Dev] New Dutch translation (in sync with latest update from 16/3), Pieter J. Kersten, 10:24
- [Freeciv-Dev] Suggestions again., Tuomas Airaksinen, 08:47
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Jules Bean, 07:35
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Thue Janus Kristensen, 07:23
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Sebastian Bauer, 05:56
- [Freeciv-Dev] Sorry / Re: Patch: disable turn done button until ..., Mika Korhonen, 01:29
- [Freeciv-Dev] Re: Patch: disable turn done button until game really (PR#309), Mika Korhonen, 01:21
- [Freeciv-Dev] Re: Patch: disable turn done button until game really starts (PR#307), Mika Korhonen, 01:21
- [Freeciv-Dev] Patch: ability to choose random nation (PR#308), Mika Korhonen, 01:15
- [Freeciv-Dev] Patch: disable turn done button until game really starts (PR#307), Mika Korhonen, 01:07
March 15, 2000
- [Freeciv-Dev] Bug Report (current CVS): Online Help, Egbert Hinzen, 18:38
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Jeff Mallatt, 16:56
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Jeff Mallatt, 16:28
- [Freeciv-Dev] Re: Some spanish cities are mispelled (PR#303), martin, 16:10
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Sam BC, 15:46
- [Freeciv-Dev] Re: intro.xpm, Lalo Martins, 14:11
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Thue Janus Kristensen, 11:27
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Thue Janus Kristensen, 09:58
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Jeff Mallatt, 09:52
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Jeff Mallatt, 08:47
- [Freeciv-Dev] Re: intro.xpm, Mike Jing, 08:40
- [Freeciv-Dev] Re: Cursor misplaced. (PR#304), Mike Jing, 08:36
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Mike Jing, 08:32
- [Freeciv-Dev] Re: Losing my fighters !!! :o( (PR#305), Thue Janus Kristensen, 05:48
- [Freeciv-Dev] Re: intro.xpm, Tobias Brox, 05:09
- [Freeciv-Dev] Goto command. (PR#306), a_beraud, 04:56
- [Freeciv-Dev] Losing my fighters !!! :o( (PR#305), a_beraud, 04:51
- [Freeciv-Dev] Cursor misplaced. (PR#304), a_beraud, 04:46
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 04:37
- [Freeciv-Dev] Some spanish cities are mispelled (PR#303), cuenca, 04:21
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 03:39
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 03:29
- [Freeciv-Dev] Re: three little suggestions, Tuomas Airaksinen, 02:58
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Reinier Post, 02:10
- [Freeciv-Dev] Re: Server bug in 1.10.0 (PR#302), Jeff Mallatt, 00:58
March 14, 2000
- [Freeciv-Dev] Re: AI movement "bug" (PR#301), Mike Jing, 19:44
- [Freeciv-Dev] Server bug in 1.10.0 (PR#302), Rick Stewart, 19:15
- [Freeciv-Dev] Re: AI movement "bug" (PR#301), Robert Cropp, 17:35
- [Freeciv-Dev] Re: AI movement "bug" (PR#301), Tomasz Wegrzanowski, 17:22
- [Freeciv-Dev] AI movement "bug" (PR#301), Robert Cropp, 17:11
- [Freeciv-Dev] research turns per advance (was: Re: test), Jeff Mallatt, 14:05
- [Freeciv-Dev] Re: Idea for a new unit, Tomasz Wegrzanowski, 13:27
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Tomasz Wegrzanowski, 13:19
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Reinier Post, 13:06
- [Freeciv-Dev] Re: intro.xpm, Lalo Martins, 13:02
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Jeff Mallatt, 12:51
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Tomasz Wegrzanowski, 12:39
- [Freeciv-Dev] Re: Patch to fix ordering, Jeff Mallatt, 11:00
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 10:45
- [Freeciv-Dev] Re: civserver gamelog processing, Reinier Post, 10:44
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Jeff Mallatt, 09:23
- [Freeciv-Dev] civserver gamelog processing, Daniel Zinsli, 09:00
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Tomasz Wegrzanowski, 08:55
- [Freeciv-Dev] Re: War/Peace, Tomasz Wegrzanowski, 08:54
- [Freeciv-Dev] Re: New Nations, Arkadiusz Danilecki, 08:52
- [Freeciv-Dev] Re: intro.xpm, Thue Janus Kristensen, 08:47
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Thue Janus Kristensen, 08:45
- [Freeciv-Dev] intro.xpm, Alexandre BERAUD, 08:32
- [Freeciv-Dev] Re: War/Peace, Reinier Post, 08:00
- [Freeciv-Dev] Re: three little suggestions, Jeff Mallatt, 07:57
- [Freeciv-Dev] invisible fog? fog (was: three little suggestions), Reinier Post, 07:56
- [Freeciv-Dev] Re: three little suggestions, Thue Janus Kristensen, 07:54
- [Freeciv-Dev] Re: three little suggestions, Daniel Sjolie, 07:50
- [Freeciv-Dev] Re: three little suggestions, Thue Janus Kristensen, 07:23
- [Freeciv-Dev] Re: New Nations, Jeff Mallatt, 07:10
- [Freeciv-Dev] Idea for a new unit, Jones, Hugh (Snodge), 05:54
- [Freeciv-Dev] Re: War/Peace, Alexandre BERAUD, 04:37
March 13, 2000
- [Freeciv-Dev] Re: Reducing city population after unit's successful attack, Jeff Mallatt, 17:00
- [Freeciv-Dev] Re: Allow specials to be placed next to each other, Jeff Mallatt, 16:23
- [Freeciv-Dev] Re: War/Peace, John Paul Rodman, 16:15
- [Freeciv-Dev] Re: techs obsolete patch-- gtk+ client, Jeff Mallatt, 15:21
- [Freeciv-Dev] Re: server hangs, Vasco Alexandre Da Silva Costa, 14:59
- [Freeciv-Dev] three little suggestions, Tuomas Airaksinen, 14:47
- [Freeciv-Dev] Re: Add fortify and sentry field to gtk city menu, Jeff Mallatt, 14:45
- [Freeciv-Dev] flags patch #2, Robert Brady, 14:13
- [Freeciv-Dev] Re: sound(s), martin, 13:58
- [Freeciv-Dev] xaw main map resize bug and fix, Jeff Mallatt, 13:41
- [Freeciv-Dev] [patch] Fix the automatic recentering, Thue Janus Kristensen, 12:43
- [Freeciv-Dev] Re: bottom row of map sometimes hidden (PR#30) [patch], Jeff Mallatt, 12:39
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Jeff Mallatt, 10:45
- [Freeciv-Dev] Re: server hangs, Mark Hayden, 10:40
- [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport, Jeff Mallatt, 09:55
- [Freeciv-Dev] Re: server hangs, paulz, 09:40
- [Freeciv-Dev] Re: server hangs, Reinier Post, 09:37
- [Freeciv-Dev] Re: server hangs, Jeff Mallatt, 09:31
- [Freeciv-Dev] Bug #202 : transporter content shown instead of the transport, Thue Janus Kristensen, 09:29
- [Freeciv-Dev] Re: server hangs, Reinier Post, 03:15
- [Freeciv-Dev] Re: Connect bug, Jeff Mallatt, 01:48
- [Freeciv-Dev] make default onsetbarbs later, Jeff Mallatt, 00:58
March 12, 2000
- [Freeciv-Dev] server hangs, Mark Hayden, 23:30
- [Freeciv-Dev] Re: bottom row of map sometimes hidden (PR#30) [patch], Thue Janus Kristensen, 18:28
- [Freeciv-Dev] Re: bug + fix: cities lose settlers immediately after building them (PR#298), Jeff Mallatt, 17:05
- [Freeciv-Dev] Re: sound(s), Jeff Mallatt, 14:16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Mike Jing, 14:14
- [Freeciv-Dev] Re: sound(s), martin, 14:06
- [Freeciv-Dev] Re: ai autosettlers, Jeff Mallatt, 14:05
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 11:29
- [Freeciv-Dev] Re: Inconsistency with barbarians... (PR#290), Reinier Post, 11:26
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 11:20
- [Freeciv-Dev] Re: changing from settler to building (PR#281), Reinier Post, 11:18
- [Freeciv-Dev] Re: sound(s), Jeff Mallatt, 11:10
- [Freeciv-Dev] Re: Fog of war, martin, 10:01
- [Freeciv-Dev] Patch: New finnish president added, Tuomas Airaksinen, 08:46
- [Freeciv-Dev] New Valuta patch with off-switcher, Tomasz Wegrzanowski, 04:45
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), paulz, 03:03
- [Freeciv-Dev] Re: changing from settler to building (PR#281), David Pfitzner, 02:39
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), David Pfitzner, 02:04
- [Freeciv-Dev] Re: -lintl missing on civserver link (PR#268), David Pfitzner, 01:35
- [Freeciv-Dev] Re: Inconsistency with barbarians... (PR#290), David Pfitzner, 01:13
March 11, 2000
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Mike Jing, 23:50
- [Freeciv-Dev] automake messes po* configuration (PR#300), espie, 19:34
- [Freeciv-Dev] Re: sound(s), martin, 17:23
- [Freeciv-Dev] chatline bug workaround (PR#299), aasmunds, 15:18
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Jeff Mallatt, 13:53
- [Freeciv-Dev] Re: [PATCH] Auto-end turn when all units moved, Jeff Mallatt, 13:25
- [Freeciv-Dev] Re: Changing production -> production loss? (PR#274), Robert Brady, 11:24
- [Freeciv-Dev] Re: Idea, Jeff Mallatt, 10:50
- [Freeciv-Dev] Re: Changing production -> production loss? (PR#274), Daniel Zinsli, 10:48
- [Freeciv-Dev] Re: [patch]Fortifying taking one turn to take effect, Jeff Mallatt, 10:31
- [Freeciv-Dev] Re: changing from settler to building (PR#281), David Pfitzner, 08:17
- [Freeciv-Dev] Re: Autoconf 2.12 breaks current builds (PR#283), David Pfitzner, 07:45
- [Freeciv-Dev] Re: Autoconf 2.12 breaks current builds (PR#283), David Pfitzner, 07:37
- [Freeciv-Dev] Re: Changing production -> production loss? (PR#274), David Pfitzner, 07:26
- [Freeciv-Dev] Re: freeciv 1.10 (PR#270), David Pfitzner, 06:55
- [Freeciv-Dev] Re: AI doesn't switch away from ss structurel (PR#266), David Pfitzner, 06:10
- [Freeciv-Dev] Re: Failed compilation under HP (PR#297), David Pfitzner, 02:03
- [Freeciv-Dev] Re: War/Peace, David Pfitzner, 01:20
March 10, 2000
- [Freeciv-Dev] Re: fog of war patch, Jeff Mallatt, 22:12
- [Freeciv-Dev] Re: sound-upload, Paul Zastoupil, 17:14
- [Freeciv-Dev] sound-upload, martin, 17:10
- [Freeciv-Dev] Idea, Steve, 16:36
- [Freeciv-Dev] Re: sound(s), Paul Zastoupil, 15:22
- [Freeciv-Dev] sound(s), martin, 15:00
- [Freeciv-Dev] Re: fog of war patch, Jeff Mallatt, 13:15
- [Freeciv-Dev] Re: Advanced barbarians / neutral cities, Lalo Martins, 12:51
- [Freeciv-Dev] Re: Advanced barbarians / neutral cities, martin, 12:39
- [Freeciv-Dev] Re: Xaw3d tax report bug (PR#293), Reinier Post, 06:09
- [Freeciv-Dev] City range grid, Artur Biesiadowski, 04:41
March 09, 2000
- [Freeciv-Dev] ai autosettlers - sigh, Thue Janus Kristensen, 19:32
- [Freeciv-Dev] ai autosettlers - Ups..., Thue Janus Kristensen, 19:22
- [Freeciv-Dev] ai autosettlers, Thue Janus Kristensen, 19:20
- [Freeciv-Dev] bug + fix: cities lose settlers immediately after building them (PR#298), Reinier Post, 17:31
- [Freeciv-Dev] Re: Random suggestion on advance costs, Daniel Burrows, 10:16
- [Freeciv-Dev] Re: Inconsistency with barbarians... (PR#290), Reinier Post, 10:07
- [Freeciv-Dev] Re: Random suggestion on advance costs, Reinier Post, 03:12
March 08, 2000
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 19:05
- [Freeciv-Dev] Re: Fog of war, John-Marc Chandonia, 18:26
- [Freeciv-Dev] Re: Advanced barbarians / neutral cities, Lalo Martins, 15:19
- [Freeciv-Dev] Re: Advanced barbarians / neutral cities, Robert Brady, 15:02
- [Freeciv-Dev] Re: Fog of war, martin, 14:43
- [Freeciv-Dev] Re: Advanced barbarians / neutral cities, martin, 14:43
- [Freeciv-Dev] Random suggestion on advance costs, Daniel Burrows, 13:07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 12:35
- [Freeciv-Dev] Re: Fundamentalism, Tomasz Wegrzanowski, 12:35
- [Freeciv-Dev] [BUG] Flag not drawn in city with active unit, Daniel Zinsli, 12:22
- [Freeciv-Dev] Re: auto end of turn patch, Thue Janus Kristensen, 12:21
- [Freeciv-Dev] Re: Fundamentalism, Marko Lindqvist, 12:00
- [Freeciv-Dev] [PATCH]Allow hoover dam everywhere, Daniel Zinsli, 11:44
- [Freeciv-Dev] Re: test, Daniel Zinsli, 11:14
- [Freeciv-Dev] Re: test, Daniel Zinsli, 11:12
- [Freeciv-Dev] Re: test, Daniel Zinsli, 11:08
- [Freeciv-Dev] Re: Fog of war, thomas, 10:15
- [Freeciv-Dev] Failed compilation under HP (PR#297), Vincenzo Costa, 09:30
- [Freeciv-Dev] Re: Fog of war, Tomasz Wegrzanowski, 09:07
- [Freeciv-Dev] Re: Fundamentalism, Robert Brady, 08:56
- [Freeciv-Dev] Stop AI from trying to make illegal cities, Thue Janus Kristensen, 07:22
- [Freeciv-Dev] Re: War/Peace, Alexandre BERAUD, 06:43
- [Freeciv-Dev] Re: War/Peace, Alexandre BERAUD, 06:32
- [Freeciv-Dev] Re: Fundamentalism, Andrew McGuinness, 05:57
- [Freeciv-Dev] A stab at implementing a trade advisor, Matt Lowry, 05:42
- [Freeciv-Dev] Fundamentalism, Asher Densmore-Lynn, 02:30
- [Freeciv-Dev] Re: War/Peace, Arkadiusz Danilecki, 01:41
March 07, 2000
- [Freeciv-Dev] Issue with the science wonders, Daniel Zinsli, 22:39
- [Freeciv-Dev] Re: AF_UNIX?, ½²«íµØ, 22:21
- [Freeciv-Dev] Re: War/Peace, Mike Jing, 19:28
- [Freeciv-Dev] Re: War/Peace, Steven Burnap, 19:07
- [Freeciv-Dev] Re: War/Peace, Steven Burnap, 19:03
- [Freeciv-Dev] Re: War/Peace: I already have a patch!, Paul Thomas, 17:12
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 16:50
- [Freeciv-Dev] Re: War/Peace, Tomasz Wegrzanowski, 16:35
- [Freeciv-Dev] Re: Fog of war, thomas, 16:26
- [Freeciv-Dev] Re: Fog of war, Jules Bean, 16:06
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 15:52
- [Freeciv-Dev] 'cmdlevel first' patch (PR#296), Reinier Post, 15:37
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 15:07
- [Freeciv-Dev] Re: Fog of war, martin, 14:44
- [Freeciv-Dev] Re: War/Peace, Arkadiusz Danilecki, 14:44
- [Freeciv-Dev] Re: War/Peace, Reinier Post, 13:18
- [Freeciv-Dev] Re: War/Peace, Tomasz Wegrzanowski, 13:17
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 11:40
- [Freeciv-Dev] Re: War/Peace, Marko Lindqvist, 11:31
- [Freeciv-Dev] Fog of war, Daniel Zinsli, 11:28
- [Freeciv-Dev] Re: -lintl missing on civserver link (PR#268), Piotr Sulecki, 11:20
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vasc: Added gtk+ resource file for the client., Jeff Mallatt, 11:13
- [Freeciv-Dev] Re: War/Peace, thomas, 11:10
- [Freeciv-Dev] Re: War/Peace, Arkadiusz Danilecki, 10:55
- [Freeciv-Dev] Re: typedef for player vectors?, Jeff Mallatt, 10:51
- [Freeciv-Dev] Re: War/Peace, Jeff Mallatt, 10:51
- [Freeciv-Dev] Re: featuire request: ./configure --with-xaw (PR#294), Marko Lindqvist, 10:50
- [Freeciv-Dev] Re: War/Peace, Daniel Zinsli, 10:41
- [Freeciv-Dev] typedef for player vectors?, Daniel Zinsli, 10:36
- [Freeciv-Dev] Re: War/Peace, Jeff Mallatt, 10:34
- [Freeciv-Dev] Civserver accepts barbarian connections (PR#295), Tuomas Airaksinen, 10:32
- [Freeciv-Dev] Re: bug in city report ?, Daniel Zinsli, 10:26
- [Freeciv-Dev] fog of war patch, Thue Janus Kristensen, 09:56
- [Freeciv-Dev] Re: War/Peace, Arkadiusz Danilecki, 09:49
- [Freeciv-Dev] killcitizen patch, Tomasz Wegrzanowski, 09:47
- [Freeciv-Dev] Re: War/Peace, Tomasz Wegrzanowski, 09:39
- [Freeciv-Dev] Re: War/Peace, Steven Burnap, 08:02
- [Freeciv-Dev] Re: War/Peace, Alexandre BERAUD, 07:55
- [Freeciv-Dev] War/Peace, Arkadiusz Danilecki, 07:26
- [Freeciv-Dev] featuire request: ./configure --with-xaw (PR#294), reinpost, 06:25
- [Freeciv-Dev] Xaw3d tax report bug (PR#293), reinpost, 06:18
- [Freeciv-Dev] Re: Ranking system - invitation to discussion, Reinier Post, 06:14
- [Freeciv-Dev] bug in city report ?, jf, 05:38
- [Freeciv-Dev] Re: public fog of war server for playtesting, Reinier Post, 05:17
- [Freeciv-Dev] Re: Ranking system - invitation to discussion, Jules Bean, 04:40
- [Freeciv-Dev] Re: public fog of war server for playtesting, Jules Bean, 04:35
- [Freeciv-Dev] Re: AF_UNIX?, Reinier Post, 03:59
- [Freeciv-Dev] Re: Ranking system - invitation to discussion, Reinier Post, 03:57
- [Freeciv-Dev] public fog of war server for playtesting, Reinier Post, 03:46
- [Freeciv-Dev] Re: Ranking system - invitation to discussion, Mika Korhonen, 03:31
- [Freeciv-Dev] AF_UNIX?, ½²«íµØ, 03:28
- [Freeciv-Dev] Ranking system - invitation to discussion, Arkadiusz Danilecki, 03:12
March 06, 2000
- [Freeciv-Dev] fog of war, Thue Janus Kristensen, 16:49
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 13:45
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Daniel Burrows, 13:32
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 13:14
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Tony Stuckey, 13:06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Daniel Burrows, 12:59
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 12:46
- [Freeciv-Dev] Re: Boring messages., Daniel Burrows, 12:37
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Daniel Burrows, 12:36
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 12:17
- [Freeciv-Dev] Re: Boring messages., Thue Janus Kristensen, 12:14
- [Freeciv-Dev] Boring messages., Alexandre BERAUD, 12:04
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 12:04
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Jeff Mallatt, 11:32
- [Freeciv-Dev] Floating barbarians ! (PR#292), a_beraud, 11:11
- [Freeciv-Dev] Slight fog of war update, Thue Janus Kristensen, 10:09
- [Freeciv-Dev] voting (was: timeout), Reinier Post, 10:03
- [Freeciv-Dev] New nation.ruleset: the world in 1600 AD; 1st try, Massimo Campostrini, 05:19
- [Freeciv-Dev] Fwd: Re: timeout, Yeupou!!, 02:47
March 05, 2000
- [Freeciv-Dev] Re: Odd situation with caravans, Tomasz Wegrzanowski, 16:47
- [Freeciv-Dev] Re: timeout, Reinier Post, 14:47
- [Freeciv-Dev] timeout, Yeupou!!, 13:07
- [Freeciv-Dev] Re: [Freeciv] Re: FreecivNG (Re: Freeciv goals), Sam BC, 12:08
- [Freeciv-Dev] Odd situation with caravans, Steven Burnap, 11:43
- [Freeciv-Dev] rates when changing government (PR#291), rizos, 10:55
- [Freeciv-Dev] fog of war v3, Thue Janus Kristensen, 09:42
- [Freeciv-Dev] Re: Xaw minimap needs to be reset after each game (PR#289), Thue Janus Kristensen, 09:15
- [Freeciv-Dev] Re: Hut with barbarians doesn't get destroyed (PR#288), Thue Janus Kristensen, 09:15
- [Freeciv-Dev] Inconsistency with barbarians... (PR#290), rizos, 09:13
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vasc: Added gtk+ resource file for the client., Vasco Alexandre Da Silva Costa, 08:57
- [Freeciv-Dev] Xaw minimap needs to be reset after each game (PR#289), rizos, 08:36
- [Freeciv-Dev] Hut with barbarians doesn't get destroyed (PR#288), rizos, 08:33
- [Freeciv-Dev] Re: Stealth not stealth?, Daniel Zinsli, 08:27
- [Freeciv-Dev] Re: [Freeciv] Re: tribal/national gods, Daniel Zinsli, 08:16
- [Freeciv-Dev] Re: Stealth not stealth?, Tomasz Wegrzanowski, 06:48
- [Freeciv-Dev] Patch for the Bavarian nation, Jan Heidefuss, 06:11
- [Freeciv-Dev] Stealth not stealth?, Corin Anderson, 00:33
March 04, 2000
- [Freeciv-Dev] "safe pointers"; was Re: server crash fixes, David Pfitzner, 20:29
- [Freeciv-Dev] Re: [FreeCiv-Cvs] vasc: Added gtk+ resource file for the client., David Pfitzner, 19:56
- [Freeciv-Dev] Re: Network unreachable., Reinier Post, 10:32
- [Freeciv-Dev] Re: Network unreachable., Jules Bean, 09:00
- [Freeciv-Dev] Network unreachable., Alexandre BERAUD, 08:53
- [Freeciv-Dev] Hungarian translation update, Gábor Dukai, 04:19
- [Freeciv-Dev] Re: BUG (?) REPORT, Tomasz Wegrzanowski, 01:42
March 03, 2000
- [Freeciv-Dev] Re: [FreeCiv-Cvs] dwp: Allow "include" lines in registry files, with m..., Lalo Martins, 22:01
- [Freeciv-Dev] Re: BUG (?) REPORT, Peter Schaefer, 21:57
- [Freeciv-Dev] [patch] fog of war v2, Thue Janus Kristensen, 19:11
- [Freeciv-Dev] Re: Middle Earth Modpack, John-Marc Chandonia, 17:49
- [Freeciv-Dev] Middle Earth Modpack, Paul Zastoupil, 12:40
- [Freeciv-Dev] Re: BUG (?) REPORT, Daniel Zinsli, 10:52
- [Freeciv-Dev] Re: Very preliminary auth patch ready but not available, Jeff Mallatt, 10:18
- [Freeciv-Dev] Re: Very preliminary auth patch ready but not available, Daniel Burrows, 09:22
- [Freeciv-Dev] Re: BUG (?) REPORT, Jules Bean, 09:01
- [Freeciv-Dev] Re: Very preliminary auth patch ready but not available, Jeff Mallatt, 08:40
- [Freeciv-Dev] Re: BUG (?) REPORT, Steven Burnap, 08:24
- [Freeciv-Dev] Very preliminary auth patch ready but not available, Daniel Burrows, 08:16
- [Freeciv-Dev] Re: GTK client bug were focus is stuck on chatline (PR#287), Jeff Mallatt, 07:29
- [Freeciv-Dev] Re: BUG (?) REPORT, Reinier Post, 01:57
- [Freeciv-Dev] Re: GTK client bug were focus is stuck on chatline (PR#287), Reinier Post, 01:54
- [Freeciv-Dev] BUG (?) REPORT, Arkadiusz Danilecki, 01:36
March 02, 2000
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