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[Freeciv-Dev] Re: Reducing city population after unit's successful attac
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[Freeciv-Dev] Re: Reducing city population after unit's successful attac

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To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: Reducing city population after unit's successful attack
From: Reinier Post <rp@xxxxxxxxxx>
Date: Wed, 15 Mar 2000 09:08:46 +0100

On Tue, Mar 14, 2000 at 08:24:00PM +0100, Tomasz Wegrzanowski wrote:
> On Tue, Mar 14, 2000 at 08:04:55PM +0100, Reinier Post wrote:
> > > killcitizen should be changed with occupychance and razechance
> > > to have sense-making rules.
> > > Should I move them to units.ruleset too ?
> > 
> > It would be nice to have read and write access to rulesets from the
> > civserver command line.  Until then, I personally would like server
> > variables to continue as much as possible, because they can be inspected
> > from the client.
> 
> So decide, people :
>     should I move these 3 to ruleset or to server opts ?
>     ( all must be in one place )

Let me put my objection in another way: if you want them to be flexible
in practice (where only the standard rulesets are used), leave them as
server variables.

-- 
Reinier



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