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[Freeciv-Dev] Re: Reducing city population after unit's successful atta
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[Freeciv-Dev] Re: Reducing city population after unit's successful atta

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Reducing city population after unit's successful attack
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Tue, 14 Mar 2000 10:20:19 -0500

At 2000/03/14 09:36 , Tomasz Wegrzanowski wrote:
>On Mon, Mar 13, 2000 at 05:56:31PM -0500, Jeff Mallatt wrote:
>> At 2000/02/26 00:12 , ???í??XY wrote:
>> >IMHO, units.ruleset is a better place for this option.
>> 
>> I believe I agree that it would be a lot cleaner in units.ruleset.
>
>Please tell us what does make occupychance, diplchance, razechance and
civstyle
>server options, that doesn't apply to killcitizen.

They are not bit-masks.  They already exist.

jjm




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