[Freeciv-Dev] Re: intro.xpm
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> I want one, too :o) But for a t-shirt, we shouldn't use the 256 colors
> one :o/
I have been associated with projects involving printing on T-shirts
before. I can't remember about the colours, but I guess you're right,
that might be a problem - well, I think 256 colours could be possible but
expensive.
> In fact, I need a map where all tiles are discovered.
I liked the one presented. Even got some of "my" city names there :)
London and some other british cities was actually placed somewhat at the
right spot, I consider that as a bug. :)
> Then I'll have to
> put the whole map (reduced) in a .jpg file. Won't be easy but it can be
> done.
.jpg is not lossless, thus it might be a bad idea. They only accepted the
T-shirt printings delievered _ON PAPER_ (!) when we were printing our
T-shirts. I was a bit worried that the smaller text would be obscured due
to bad resolution, but it wasn't (well, it eventually became after enough
visits to the washing machine - the tshirt should eventually have been
washed inside-out).
> Since the Appollo Program doesn't discover the whole map, how can I get
> one ???
I've heard something that you can see the whole map when you've lost the
game?
--
Tobias Brox (alias TobiX) - +4722925871 - _urgent_ emails to
sms@xxxxxxxxxxxxxxxxxx. Check our upcoming MMORPG at
http://www.anarchy-online.com/ (Qt) and play multiplayer Spades,
Backgammon, Poker etc for free at http://www.funcom.com/ (Java)
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 2000/03/14
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 2000/03/15
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 2000/03/15
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 2000/03/15
- [Freeciv-Dev] Re: intro.xpm,
Tobias Brox <=
- [Freeciv-Dev] Re: intro.xpm, Mike Jing, 2000/03/15
- [Freeciv-Dev] Re: intro.xpm, Alexandre BERAUD, 2000/03/17
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