[Freeciv-Dev] Re: Floating barbarians ! (PR#292)
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At 2000/03/06 13:19 , Thue Janus Kristensen wrote:
>> > I'd guess the reason you see a "floating" barbarian is because of the
>> > yet-to-be-fixed bug where sometimes the clients draw the pasenger, rahter
>> > then the ship. (First bug of PR#202.)
>> >
>> > jjm
>>
>> This would be fixed just by allways showing units with transporter
capability
>> on top, right? I have attached a very theoretical patch that is neither
>> compiled nor tested, but should do the job.
>>
>> -Thue
>
>On second thought there is no reason to limit ourselves to sea
transporters. New
>patch attached.
The problem with this patch is that if you (the owner) open the transporter
and select one of the contained units, the transporter still retains the
focus. The focus should go to the unit you selected. (And, yet, other
players should still see only the transporter.)
jjm
- [Freeciv-Dev] Floating barbarians ! (PR#292), a_beraud, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Jeff Mallatt, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Daniel Burrows, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Daniel Burrows, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Tony Stuckey, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Daniel Burrows, 2000/03/06
- [Freeciv-Dev] Re: Floating barbarians ! (PR#292), Thue Janus Kristensen, 2000/03/06
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