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[Freeciv-Dev] Re: Reducing city population after unit's successful atta
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[Freeciv-Dev] Re: Reducing city population after unit's successful atta

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Reducing city population after unit's successful attack
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 15 Mar 2000 09:41:46 -0500

At 2000/03/15 09:30 , Mike Jing wrote:
>>From: Reinier Post <rp@xxxxxxxxxx>
>>Date: Wed, 15 Mar 2000 09:08:46 +0100
>>
>>Let me put my objection in another way: if you want them to be flexible in 
>>practice (where only the standard rulesets are used), leave them as server 
>>variables.
>
>I agree with Reinier.  I don't think they fit too well in the rulesets at it 
>stands.  But maybe Jeff has good reasons for preferring it that way?

Well, I think they are good reasons. :)  But, so is Reinier's flexibility
argument.  (I especially don't like asking the user to do bit operations in
his head to set a server variable.)  However, for now (until we can
read/write ruleset values from the server command line), lets leave all
three as server options.

jjm




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