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[Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the
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[Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Bug #202 : transporter content shown instead of the transport
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 15 Mar 2000 10:48:20 -0500

At 2000/03/13 11:43 , Jeff Mallatt wrote:
>At 2000/03/13 10:15 , Thue Janus Kristensen wrote:
>>Here is a patch that fixes that. I moved the function
>player_find_visible_unit
>>from common/player.c to client/control.c as it has no use on the
>>server (and I needed access to punit_focus from the client).
>
>Thue sent me a small change that I thought was an improvement.  So, here's
>an updated patch with that change.  Also, I renamed
>player_find_visible_unit() to find_visible_unit(), because it's no longer a
>"player" routine.

Oops.  Just discovered a bug with this.  Units which attack from a
transporter are not seen by the victim.  E.g., put a Marines on a
Transport, and attack something along the shore with the Marines directly
from the Transport.  The victim player doesn't see the Marines -- just the
Transport.

jjm




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