[Freeciv-Dev] Re: Ranking system - invitation to discussion
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freeciv-dev@xxxxxxxxxxx (Freeciv developers) |
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[Freeciv-Dev] Re: Ranking system - invitation to discussion |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Tue, 7 Mar 2000 10:56:40 +0100 |
> 1) there was idea on basing ranking on demography. I don't think it is
> good idea. Points scored in game with better players are not equal to
> those scored with newbies. Points scored in games with many players are
> not equal to those scored with just few. Good ranking system should
> reflect this.
Look at ICS ranking (fics.onenet.net and other servers). It's solely
based on chess game results (win, draw, lose) but it works very well
(in the sense that a player's ranking usually gives me a very good
idea of whether we are likely to have an interesting game or not)
and I think we should just ask them if we can get their code, or
at least, their algorithm. It does all the things you want.
> 5) basing ranking solely on tournaments of some kind isn't very good.
> There are good players who don;t have time to play at exact hours, and
> taking part in tournaments.
ICS has different categories of games, each with their own ranking.
> 6)Not every game should be ranked; I could want to teach someone game of
> freeciv; i could want just test some new strategies; I think there should
> be a way to declare game ranked - lets say that before 3000 BC you must
> declare if game is ranked or not.
ICS allows you to play unrated games. Unidentified players can only play
unrated games.
> This is just an idea; I hope we will start discussion so in 1.12.0 (:->)
> there will be ranking of some kind.
We need to playtest Daniel Burrows's authorization patch first ...
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Reinier Post
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