[Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296)
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On Wed, 8 Mar 2000, Reinier Post wrote:
> Version 4. This version is now installed on civserver.freeciv.org
> (backported to 1.10.0.). It includes the cmdlevel of players into
> /list output.
>
> This patch is very extremely small, and harmless as far as I'm aware;
> I would appreciate some comments from CVS maintainers.
One point I noticed is that the 'first' cmdlevel doesn't really
just apply to the 'first' connection, it applies to the connection
with connection number 0.
Eg, players A and B connect; player A gets cmdlevel 'first'.
Then player A disconnects and player C connects. Now player C
gets cmdlevel 'first', because connection 0 was unused so gets
used for C.
Now this may be ok, if it is better to have _someone_ in control,
rather than no-one, but it doesn't follow the documentation for
'cmdlevel first' in the patch.
-- David
- [Freeciv-Dev] 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/08
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296),
David Pfitzner <=
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/12
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Jeff Mallatt, 2000/03/16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Paul Zastoupil, 2000/03/16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), David Pfitzner, 2000/03/18
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