[Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296)
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freeciv-dev@xxxxxxxxxxx (Freeciv developers) |
Subject: |
[Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296) |
From: |
Reinier Post <rp@xxxxxxxxxx> |
Date: |
Sun, 12 Mar 2000 18:27:29 +0100 |
> One point I noticed is that the 'first' cmdlevel doesn't really
> just apply to the 'first' connection, it applies to the connection
> with connection number 0.
Yes, I noticed this, too, and it actually gives me the behaviour I desire.
Some additional work is in order; it should probably apply to all
players who enter at a time when all connected players have a lower level.
For reasons unknown to me, this is how it actually behaves in practice.
--
Reinier
- [Freeciv-Dev] 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/07
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/08
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), David Pfitzner, 2000/03/12
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296),
Reinier Post <=
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Jeff Mallatt, 2000/03/16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Paul Zastoupil, 2000/03/16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), Reinier Post, 2000/03/16
- [Freeciv-Dev] Re: 'cmdlevel first' patch (PR#296), David Pfitzner, 2000/03/18
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