[Freeciv-Dev] Re: Fog of war
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On Tue, Mar 07, 2000 at 10:01:01PM +0100, Thue Janus Kristensen wrote:
> Now that I am sending an email anyway I will mention a few cool ideas:
> Implementing watch towers and radar tovers at some point. Settlers can build
> these and when build they give you information as if you had a unit on the
> square. Watch tower gives normal sight range, and radar tower gives sight
> range
> like fx a destroyer.
Nice. Presumably these can be pillaged, which would make pillage more
useful than it is now. Or maybe even captured...
> Giving bigger cities bigger sight ranges. 9+ cities should have a
> sight range of 3 (one bigger than a destroyer) and 13+ cities should
> have a sight range of 4.
Do normal cities have range 2? (I haven't tried the patch yet). They
should, IMO.
> Also when alliences are implemented I will be possible to share sight range
> with other players directly, ie all things you can see are automatically sent
> to him.
Only, IMO, if you have sufficient tech. Radio, or something.
Jules
--
Jules Bean | Any sufficiently advanced
jules@{debian.org,jellybean.co.uk} | technology is indistinguishable
jmlb2@xxxxxxxxxxxxxxxx | from a perl script
- [Freeciv-Dev] fog of war, Thue Janus Kristensen, 2000/03/02
- [Freeciv-Dev] fog of war, Thue Janus Kristensen, 2000/03/06
- [Freeciv-Dev] Fog of war, Daniel Zinsli, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, martin, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/07
- [Freeciv-Dev] Re: Fog of war,
Jules Bean <=
- [Freeciv-Dev] Re: Fog of war, thomas, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Tomasz Wegrzanowski, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, thomas, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, martin, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, John-Marc Chandonia, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/08
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