[Freeciv-Dev] fog of war
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I forgot to mention: the seen[ ] need to be malloc'ed to the number of players.
This will also keep it from taking up space in the client where is isn't used...
-Thue
- [Freeciv-Dev] fog of war,
Thue Janus Kristensen <=
- [Freeciv-Dev] fog of war, Thue Janus Kristensen, 2000/03/06
- [Freeciv-Dev] Fog of war, Daniel Zinsli, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, martin, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Jules Bean, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, thomas, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Tomasz Wegrzanowski, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, thomas, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, martin, 2000/03/08
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