[Freeciv-Dev] Re: Fog of war
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Hello thomas
you could limit the satelites life say 10 or 20 turns or so ,you could also
have to build a launch pad :) just a few bits of an idea.
On 08-Mar-00, thomas wrote:
> Yes, I see your point. I set it that high because I did not want it to be
> so easy to shoot it down. Fighters should not be able to do that.
>
>> Spy satelite placed in city make this city unconquerable,
>> and because it can be transfered between cities, it will break
>> the game completely.
>> Make it def=0 better.
>>
>
>
>
>
Regards
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- [Freeciv-Dev] Fog of war, Daniel Zinsli, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, martin, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Jules Bean, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, thomas, 2000/03/07
- [Freeciv-Dev] Re: Fog of war, Tomasz Wegrzanowski, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, thomas, 2000/03/08
- [Freeciv-Dev] Re: Fog of war,
martin <=
- [Freeciv-Dev] Re: Fog of war, John-Marc Chandonia, 2000/03/08
- [Freeciv-Dev] Re: Fog of war, Thue Janus Kristensen, 2000/03/08
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