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To: freeciv dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Fog of war
From: martin <martin.mcmahon@xxxxxxxxxxxxxx>
Date: Sun, 12 Mar 2000 15:10:29 +0000

Hello not too sure if you could do this by just using the present set up in
units.ruleset 

On 08-Mar-00, thomas wrote:
> yes but how would I do this on the units.ruleset file.  If there is a way,
> then let me know.  I do not want to require the program to be changed just
> to support my units, I want to use the existing tools to create more (as in
> number) realistic units.
> 
Hello thomas
>> you could limit the satelites life say 10 or 20 turns or so ,you could also
>> have to build a launch pad :) just a few bits of an idea.
>> On 08-Mar-00, thomas wrote:
>>> Yes, I see your point.  I set it that high because I did not want it to be
>>> so easy to shoot it down.  Fighters should not be able to do that.
>>> 
>>>> Spy satelite placed in city make this city unconquerable,
>>>> and because it can be transfered between cities, it will break
>>>> the game completely.
>>>> Make it def=0 better.
>>>> 
>>> 
>>> 
>>> 
>>> 
>> Regards
>> -- 
>> 
chat on #Rabble  uk3.arcnet.vapor.com port6667
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