[Freeciv-Dev] Re: Advanced barbarians / neutral cities
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Hello Lalo
I like the klingon idea in thinking about the Barbarian space ship:).
Reading some of what you wrote and some of the other things on this list ,it
looks like the Barbarians are getting a bit more respect from us.
One last thing are the Barbarians going to get the new powers pre version 2.0
or after 2.0?
On 08-Mar-00, Lalo Martins wrote:
> On Wed, Mar 08, 2000 at 08:31:56PM +0000, martin wrote:
>> Hello Masheikh you must include us Scots in the Barbarian grouping ,the
>> Romans could not tame the Scots and told Rome that the land to the north
>> Britain was filled with wild uncontrolable clans of people (in other words
>> Barbarians) .it was the clans that first formed the Monarchy in Scotland
>> and then into the kings of Scotland .so I think it should be possible for
>> Barbarians to gain towns and get new units just like a real nation.just
>> that it should not be going to win the game by using the space race.
>
> Why not? You contradict yourself. Is there any reason why, for
> example, the real-world Scottish can't be the first to Alpha
> Centauri? (Or Mars, for that matter)
>
> Keep in mind that, by that time, they will have ceased being
> "barbarians" for centuries.
>
> Also, most existing nations have evolved from "barbarians" in
> one form or another, so the point is quite moot. Even getting
> back to Freeciv, what are _you_ when the game starts? Some
> settlers and some explorers, and sometimes some military?
> Barbarians.
>
> Not to forget that hitting huts and getting some military units
> from them in the early stages is a known strategy. So most
> players can be considered a "coalition of barbarians" in origin.
>
>> can you think what it would be like on a Barbarian space ship.:)
>
> Of course I can (assuming they are still "Barbarians" by that
> time). It would be more or less like on a Klingon ship.
>
regards Martin
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