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[Freeciv-Dev] Re: Fundamentalism
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[Freeciv-Dev] Re: Fundamentalism

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To: Marko Lindqvist <caz@xxxxxxxxxxxxxxxx>
Cc: Robert Brady <rwb197@xxxxxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Fundamentalism
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Wed, 8 Mar 2000 19:33:24 +0100

On Wed, Mar 08, 2000 at 07:59:25PM +0200, Marko Lindqvist wrote:
> On Wed, 8 Mar 2000, Robert Brady wrote:
> 
> > On Wed, 8 Mar 2000, Andrew McGuinness wrote:
> > 
> > > Maybe make every new technology aquired trigger a
> > > chance of a revolt?  The civ2 50% research penalty
> > > proved to be an insufficient "disadvantage" to this
> > > type of goverment.
> > 
> > Then we should increase the penalty. To 100%. A fundamentalism of that
> > sort would no longer be a kind of cheat mode.
> > 
> 
>  How about 50% penalty, but you can get (by any means) only certain new
> technologies. Any tech giving new forms of government should be blocked,
> as should every tech at religious branch etc.

What about reducing unhappyness by 50% only,
with temples etc. warking correctly, and
rest the same ?



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