[Freeciv-Dev] Re: Fundamentalism
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Wed, Mar 08, 2000 at 07:59:25PM +0200, Marko Lindqvist wrote:
> On Wed, 8 Mar 2000, Robert Brady wrote:
>
> > On Wed, 8 Mar 2000, Andrew McGuinness wrote:
> >
> > > Maybe make every new technology aquired trigger a
> > > chance of a revolt? The civ2 50% research penalty
> > > proved to be an insufficient "disadvantage" to this
> > > type of goverment.
> >
> > Then we should increase the penalty. To 100%. A fundamentalism of that
> > sort would no longer be a kind of cheat mode.
> >
>
> How about 50% penalty, but you can get (by any means) only certain new
> technologies. Any tech giving new forms of government should be blocked,
> as should every tech at religious branch etc.
What about reducing unhappyness by 50% only,
with temples etc. warking correctly, and
rest the same ?
|
|