[Freeciv-Dev] Hut with barbarians doesn't get destroyed (PR#288)
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Full_Name: rizos
Version: 1.10.0
Distribution: Built from source
Client: Xaw
OS: Linux
Submission from: (NULL) (194.83.240.39)
The sequence of the story:
1. Hut exists somewhere at a remote place.
2. At some point, barbarians come out of the hut.
3. The hut remains as it was.
4. Barbarians are killed.
5. My unit is moved to the tile where the hut is.
6. The hut still remains on the tile.
7. Other units move to the tile where the hut is - the hut is still there.
IMHO, at some point (either 3 or 5) the hut should have disappeared.
- [Freeciv-Dev] Hut with barbarians doesn't get destroyed (PR#288),
rizos <=
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