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[Freeciv-Dev] Very preliminary auth patch ready but not available
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[Freeciv-Dev] Very preliminary auth patch ready but not available

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Very preliminary auth patch ready but not available
From: Daniel Burrows <Daniel_Burrows@xxxxxxxxx>
Date: Fri, 3 Mar 2000 09:16:07 -0500

  I've got a minimally functional version of the auth stuff functioning; there
are only two methods available at the moment, but this is intentional -- I want
to get it integrated into the system as much as possible before going crazy on
these :)  Currently you can start an auth-enabled server, connect to it with
an auth-enabled client, select an authentication method, start the game,
reconnect as yourself, and see that the authentication is required (or not, if
you chose "none" as your method)  There are no facilities at the moment
for enabling or disabling authentication methods, so all methods (all 2 of them)
are enabled by default.  Backwards-compatibility code is present but not yet
tested.

  The reason I don't include the patch in this message is twofold: first, the
patch is way too large for this list (>50k) -- can I upload it to
ftp.freeciv.org/pub/incoming? -- and second, I'm having some technical problems
with the diff -- I generally use 'cvs diff' to produce patches, but this time
I'm running into trouble due to the fact that I added a number of files to
the source tree, and can't seem to get the diff to include them.  Is it possible
to convince 'cvs diff' to do this for me, should I fall back to checking out a
separate source tree and using non-CVS diff, or would including these files in a
targz with the patch be sufficient?

   Thanks,
  Daniel



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