[Freeciv-Dev] Re: server hangs
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At 2000/03/13 04:13 , Reinier Post wrote:
>Another idea I've been thinking of: a Freeciv echo packet
>(might use an existing packet type). The server could do
>a 'Freeciv ping' to all clients, and clients could do the
>same to servers, even before being connected.
"Before being connected"? How would the client know where to send the ping
packet? Or, do you mean "before game started"?
jjm
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