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[Freeciv-Dev] Re: server hangs
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To: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: server hangs
From: paulz@xxxxxxxxxxxxxx
Date: Mon, 13 Mar 2000 07:37:02 -0800
Reply-to: paulz@xxxxxxxx

On Mon, Mar 13, 2000 at 10:28:19AM -0500, Jeff Mallatt wrote:
> At 2000/03/13 04:13 , Reinier Post wrote:
> >Another idea I've been thinking of: a Freeciv echo packet
> >(might use an existing packet type).  The server could do
> >a 'Freeciv ping' to all clients, and clients could do the
> >same to servers, even before being connected.
> 
> "Before being connected"?  How would the client know where to send the ping
> packet?  Or, do you mean "before game started"?

It might be an interesting idea to ping the servers listed on the
meta server when you list them so you can see how "far" away they are.
I know games like Quake use this kind of thing (never played it myself).

-- 
Paul Zastoupil



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