[Freeciv-Dev] typedef for player vectors?
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With patches on diplomacy starting to come in, I see a need for a
typedef for player vectors.
Currently we have bitvectors for known tiles, diplomacy, etc, defined as
short.
Perhaps we should add a 'typedef short player_vector'
This way, it's easier to increase max players later.
Where should such a typedef go?
--
Daniel Zinsli
University of Bergen, Norway
Finger s830@xxxxxxxxxxxxxxx for more info
- [Freeciv-Dev] typedef for player vectors?,
Daniel Zinsli <=
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